|
A guide to selecting electronic tablets, accessories, and apps for educational use by students with special-needs. The book is divided into two parts. Part One provides the basics of using new technology. First, it explains the many dimensions available in these machines--animation, color, speech, music, reading, and games. Then, it examines how the interactive nature of these elements combine to capture the attention of children and draw them into any given activity. The book explores a range of individual learning differences--such as ADHD, autism spectrum disorder, cerebral palsy, low vision, Down syndrome, language impairment, and traumatic brain injury--and explains which type of programs are best suited for each challenge. Included are tips on adapting the device to a child's specific condition, as well as practical safety advice. Computer-assisted instruction. | |