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Guide presents mathematics activities for primary students that can be modified for kindergarten students. Session 1 is based on the story "The Lost Button" by Arnold Lobel. Students investigate attributes, play the Button up game. Session 2: Sort, Classify and "Guess the Sort." Session 3: Designer Buttons. Students design buttons, then develop a variety of sorting methods, generate graphs. Session 4: Frog Guesstimation. Session 5: The Frog Pond Game (adaptation of the ancient Chinese logic game, NIM) encourages logical thinking. Session 6: Hop to the Pond Game (probability and statistics). | |