Teacher ID:Click to have your Teacher ID emailed to you. How to Order - Video Tutorial
You will be able to search but not reserve items without your 6-digit Keystone teacher number. Keystone AEA Media Policy
If you don't know your ID Click Here to have it emailed to you.

Keywords:       Search Page Help
Use * to find words beginning the same. atom* finds atom, atomic, atoms       Add an * to any Keyword search for more complete or inclusive results.

Grade Level* Format* Copyright
All Grades All Formats
K (Pres-K) Book Sort Order
P (1-3) DVD/DV
I (4-6) Kits Book Limiter
J (7-9) OT/PT
S (10-12) LT Fields to Search
T (Teacher)
Scroll down, or click in the box and start typing your word.    
?Click the 'Search' button to search Keystone's Media Library ?Click the 'Hold' button to add checked items to hold list ?Click the 'View' button to view your hold list ?Click the 'Order' button to order items that are on the hold list      
284 Items were found
DA & DL are digital videos. Click on the orange to go to AEA Digital Library or Learn 360
KM 12966KM 12966 16 Habits of Mind: First Grade
Grade Lvl: P Author:
Length: 0 Copyright: 2018

The 16 Habits of Mind by Wonder Grove Learn includes Teacher Notebook and DVD of Animations to teach young children critical thinking and problem solving skills using engaging videos and activities. Designed for students in Grade One and includes: 16 Instructional Animations, 128 Printable Extension Lessons. IL Grade 1. The 16 Habits of Mind include: Persisting Managing Impulsivity Listening with Understanding and Empathy Thinking Flexibly Thinking about your Thinking (Metacognition) Striving for Accuracy Questioning and Problem Posing Applying Past Knowledge to New Situations Thinking and Communicating with Clarity and Precision Gathering Data through All Senses Creating, Imagining, and Innovating Responding with Wonderment and Awe Taking Responsible Risks Finding Humor Thinking Interdependently Remaining Open to Continuous Learning
16 Habits of Mind: First Grade P  
KM 12965KM 12965 16 Habits of Mind: PreK-Kindergarten
Grade Lvl: K Author:
Length: 0 Copyright: 2018

The 16 Habits of Mind by Wonder Grove Learn includes Teacher Notebook and DVD of Animations to teach young children critical thinking and problem solving skills using engaging videos and activities. Designed for students in Pre-K and Kindergarten and includes: 16 Instructional Animations, 128 Printable Extension Lessons. IL Pres-K. The 16 Habits of Mind include: Persisting Managing Impulsivity Listening with Understanding and Empathy Thinking Flexibly Thinking about your Thinking (Metacognition) Striving for Accuracy Questioning and Problem Posing Applying Past Knowledge to New Situations Thinking and Communicating with Clarity and Precision Gathering Data through All Senses Creating, Imagining, and Innovating Responding with Wonderment and Awe Taking Responsible Risks Finding Humor Thinking Interdependently Remaining Open to Continuous Learning
16 Habits of Mind: PreK-Kindergarten K  
KM 12967KM 12967 16 Habits of Mind: Second Grade
Grade Lvl: P Author:
Length: 0 Copyright: 2018

The 16 Habits of Mind by Wonder Grove Learn includes Teacher Notebook and DVD of Animations to teach young children critical thinking and problem solving skills using engaging videos and activities. Designed for students in Grade Two and includes: 16 Instructional Animations, 128 Printable Extension Lessons. IL Grade 2. The 16 Habits of Mind include: Persisting Managing Impulsivity Listening with Understanding and Empathy Thinking Flexibly Thinking about your Thinking (Metacognition) Striving for Accuracy Questioning and Problem Posing Applying Past Knowledge to New Situations Thinking and Communicating with Clarity and Precision Gathering Data through All Senses Creating, Imagining, and Innovating Responding with Wonderment and Awe Taking Responsible Risks Finding Humor Thinking Interdependently Remaining Open to Continuous Learning
16 Habits of Mind: Second Grade P  
B 94670B 94670 21st Century Coach: 21st Century Skills in 21-Minute Lessons
Grade Lvl: T Author:
Length: 88 Copyright: 2011

Improving Creativity, Critical Thinking, Communication, and Collaboration. Contains 36 lessons designed to help students develop skills in creativity and innovation, critical thinking and problem solving, and communications and collaboration, and includes lesson-specific graphic organizers, and activities. For grades 6-12.
21st Century Coach: 21st Century Skills in 21-Minute Lessons T  
B 125271B 125271 3 x 4, Three Times Four with Annemarie
Grade Lvl: PI Author: Brunetti, Ivan
Length: 40 Copyright: 2018

Annemarie and her clever classmates have to draw sets of twelve and use their imagination to come up with creative solutions. Delight in the counting game while learning the basics of multiplication. Graphic novels. Multiplication. IL 1-4. GR L.
3 x 4, Three Times Four with Annemarie PI  
B 97377B 97377 50 Strategies to Boost Cognitive Engagement: Creating a Thinking Culture in the Classroom
Grade Lvl: T Author: Stobaugh, Rebecca
Length: 158 Copyright: 2019

The author shares how to build a culture of thinking that emphasizes essential skills, from critical thinking and problem solving to teamwork and creativity. Text offers fifty teacher-tested instructional strategies for nurturing students' cognitive abilities across the full range of thinking levels. Contents include: Introduction Chapter 1: Understanding Cognitive Engagement and the Thinking-Based Classroom Chapter 2: Applying a Taxonomy to the Thinking in Your Classroom Chapter 3: Developing Critical Thinking Skills and Fostering Engagement Chapter 4: Implementing Strategies for Understand-Level Content Chapter 5: Implementing Strategies for Analyze-Level Content Chapter 6: Implementing Strategies for Evaluate-Level Content Chapter 7: Implementing Strategies for Create-Level Content Chapter 8: Cementing a Culture of Thinking
50 Strategies to Boost Cognitive Engagement: Creating a Thinking Culture in T  
B 97350B 97350 Academic Moves for College and Career Readiness, Grades 6-12: 15 Must-Have Skills Every Student Needs to Achieve
Grade Lvl: T Author: Burke, Jim / Gilmore, Barry
Length: 239 Copyright: 2015

Professional book presents lesson plans, assignments, and activities to teach fifteen critical reading, writing, and thinking processes. Authors Burke & Gilmore are the moves that make the mind work and students must learn if they’re to achieve academically. Content includes: Before, during, and after sections that offer essential questions, lesson ideas, and activities. Student samples illustrate what to look for and the process for getting there. Culminating tasks include producing an analytic essay, argument, and more. Reproducible rubrics assist with assessment.
Academic Moves for College and Career Readiness, Grades 6-12: 15 Must-Have T  
B 91953B 91953 Active Questioning
Grade Lvl: T Author: Johnson, Nancy
Length: 112 Copyright: 1995

Subtitle: Questioning Still Makes the Difference. Provides a range of activities and lessons that will encourage students to create their own questions, not just answer the teacher's questions. Questioning is a learning tool that improves a student's communication abilities and study skills. Questioning is a teaching tool that allows differentiated instruction. Divergent questions allow for differentiated responses from students who are gifted and those with special needs.
Active Questioning T  
KM 8727KM 8727 Aha! Brainteaser Classics--Set 1
Grade Lvl: IJS Author:
Length: 0 Copyright: 2003

A collection of eight brain-building, mind-challenging, brainteasers. The puzzles are colorful, plastic and metal manipulatives. Quick play instructions and hint cards provided. For ages 8+.
Aha! Brainteaser Classics--Set 1 IJS  
B 97516B 97516 Analytical Thinking for Advanced Learners, Grades 3–5
Grade Lvl: T Author: Hollett, Emily / Cassalia, Anna
Length: 185 Copyright: 2023

Thinking analytically is a skill that helps students break down complex ideas into smaller parts in order to develop hypotheses and eventually reach a solution. Working through the lessons and handouts in this book, students will learn strategies and specific academic vocabulary in the sub-skills of noticing details, asking questions, classifying and organizing information, making hypotheses, conducting experiments, interpreting data, and drawing conclusions. The curriculum provides cohesive, scaffolded lessons to teach each targeted competency area, followed by authentic application activities for students to apply their newly developed skill set.
Analytical Thinking for Advanced Learners, Grades 3–5 T  
KM 7687KM 7687 Ancient Egypt (Storypath)
Grade Lvl: I Author:
Length: 0 Copyright: 1999

Storypath unit designed for grades 5-6 focuses on six integrated social studies strands that combine to give students a deep understanding of the ancient Egyptians and how they interacted with their environment. Uses elements of storytelling (setting, characters, and plot) to organize units content into concept-based, problem solving experiences. Unit has 7 episodes: The Nile River Valley (students create a frieze); The Families (create members of a family); Daily Life; The Marketplace (trading); The Drought (students decide how to respond to the pharaoh's taxes when drought causes starvation); The Arts; and A Banquet. Contents: teacher's handbook with planning strategies, grouping options, project ideas, teaching masters, and assessments (synthesis activities); 15 student sourcebooks with background information; and Storypath Foundations which explains the Storypath strategy. Three-week loan period.
Ancient Egypt (Storypath) I  
B 124172B 124172 Anti-Test Anxiety Society
Grade Lvl: PI Author: Cook, Julia
Length: 31 Copyright: 2014

Bertha Billingsworth (BB for short) is basically a happy person until she has to take a test. To her, the word test stands for Terrible Every Single Time, because that’s how she does on them, TERRIBLE! Bertha's teacher comes to the rescue by inviting her to become a member of the Anti-Test Anxiety Society. She tells Bertha that TEST stands for Think Each Situation Through and teaches her the Dynamic Dozen (12 amazing test taking strategies). This convinces Bertha to use her “GET TO” brain instead of her “HAVE TO” brain. Realistic fiction. IL 2-6.
Anti-Test Anxiety Society PI  
B 127406B 127406 Ask for Help
Grade Lvl: PI Author: Howell, Izzi
Length: 32 Copyright: 2021

Why is it important to ask for help? How can helping others help you? And why are there no stupid questions when asking for help? Find out about the power of working in a team, and how getting the help you need to overcome obstacles gives you a happier, healthier mindset. Personal growth. Life skills. Nonfiction series: Grow Your Mind. IL 2-6. Lexile 800.
Ask for Help PI  
B 95375B 95375 Assessing 21st Century Skills: A Guide to Evaluating Mastery and Authentic Learning
Grade Lvl: T Author: Greenstein, Laura
Length: 243 Copyright: 2012

Explains how teachers can teach and assess twenty-first century skills using authentic learning experience and varied assessment strategies and provides practical ideas for measuring thinking skills, actions, and living skills. CBE/SBG.
Assessing 21st Century Skills: A Guide to Evaluating Mastery and Authentic T  
B 90376B 90376 Authentic Instruction and Assessment
Grade Lvl: T Author: Newmann, Fred
Length: 93 Copyright: 2007

Subtitle: Common Standards for Rigor and Relevance in Teaching Academic Subjects by Fred M. Newmann, M. Bruce King, and Dana L. Carmichael. The authors advocate putting increased effort into teaching in ways that help students perform authentic intellectual work so that they are more engaged in schoolwork and will be better able to handle intellectual challenges in the future. Summarizes key studies, presents standards and rubrics for three criteria (construction of knowledge, through disciplined inquiry, to produce discourse, products, and performance that have value beyond school), and suggests specific activities for teachers and administrators to support implementation.
Authentic Instruction and Assessment T  
B 124184B 124184 Baditude!: What to Do When Your Life Stinks!
Grade Lvl: PI Author: Cook, Julia
Length: 31 Copyright: 2015

Everything in Noodle’s life stinks, or so he thinks. Homework stinks. Practice stinks. Yard work stinks. And family pictures? They REALLY stink! This is the story of Noodle, a boy whose attitude, “or baditude,” is alienating everyone around him. Can Noodle let go of his angst and try to find the brighter side of life? With help from a teacher and his mom, Noodle learns how to turn his ‘have tos’ into ‘get tos’ and his baditude into gratitude! This title is part of the Responsible Me! series from Julia Cook. Realistic fiction. IL 2-6.
Baditude!: What to Do When Your Life Stinks! PI  
KM 10327KM 10327 Basic Skills Puzzles: Analogy
Grade Lvl: PI Author:
Length: 0 Copyright: 1998

Contains 30 self-matching two-piece puzzles. Examples: Sand is to Desert on one puzzle piece and Water is to Ocean is the text on the other piece (no illustrations). Includes teacher notes sheet with puzzle activities and extension activities plus a matching puzzle template so that students can create their own puzzles.
Basic Skills Puzzles: Analogy PI  
B 110393B 110393 Be A Super Test-Taker!
Grade Lvl: I Author: Rozakis, Laurie
Length: 128 Copyright: 2007

Subtitle: The Ultimate Guide to elementary School Standardized Tests. Offers elementary school students practical strategies to help them do better on standardized tests, with advice on how to prepare for the test, answer different types of questions, and stop pre-test anxiety. Test preparation. Test-taking skills Handbooks.
Be A Super Test-Taker! I  
KM 950KM 950 Bee-Bot Bundle (2 Parts) 6 Robots
Grade Lvl: KPI Author:
Length: 0 Copyright: 2023

Programmable Floor Robots Include: 6 Rechargeable Bee Bots, 1 Docking Station with cord. Contents also include a CVC Words Mat and Word Cards Deck; a Command Card Set; and 6 other assorted mats. The programmable Bee-Bot Introduces kids to sequencing, estimations & control, Helps in understanding the directional language, To think and planning for sequence repetitions, Understanding algorithms, Plan, Wireframe, Wrote & Debug programs, Learning from Failures, what, where & why it went wrong, Encourages motor development skills.
Bee-Bot Bundle (2 Parts) 6 Robots KPI  
KM 9994KM 9994 Bee-Bot Kit (2 Parts) BB
Grade Lvl: KPI Author:
Length: 0 Copyright: 2015

Bee-Bot is an easy-to-operate programmable robot for elementary learners. Included in kit are Bee-Bot Lessons (book & CD) which offers 100 lessons for pre-K to second grade classrooms. Lessons range from math to art with each offering implementation instructions, suggestions for differentiated learning, and matches to standards. Problem-Solving with Bee-Bot (teacher manual & challenges on a CD), provides 150 sequential student challenges for preschool through grade 5. These challenges foster to students' problem solving, prediction, self-evaluation, and mapping thinking processes. There is a Bee-Bot Card Mat (6 by 6 grid) with a clear plastic sheet on top and Command Cards. The grid itself provides the basis for the challenges in Problem-Solving with Bee-Bot and introduces students to cartesian coordinates and mapping as they develop Bee-Bot routes. Users will find two Bee-Bot accessories: a pen holder and a pusher. IL Pres-5.
Bee-Bot Kit (2 Parts) BB KPI  
KM 12530KM 12530 Bee-Bot with Kinderlogo
Grade Lvl: KPI Author:
Length: 0 Copyright: 2016

Bee-Bot and Kinderlogo are both great learning tools for students in kindergarten through third grade. The kit has one Bee-Bot which is a hands-on robot shaped and colored like a bee. It can be used to reinforce counting, estimation, sequencing, and critical thinking skills. Students program it by using the direction arrows on its top. Programs can be as simple as moving forward for counting to maneuvering through simple to complex obstacle courses. The kit also comes with Kinderlogo, a software that offers a unique way for young learners to use the computer. Your students explore freely, moving a "turtle" around the screen using letter commands. They experience a mathematical environment first-hand, making discoveries that will stay with them. Kinderlogo converts these commands that younger learners find difficult to type into single keystrokes. They press F to make the turtle go forward, R to make it turn to the right, and L to make it turn to the left. They soon want to know how to start a New picture. Within minutes, students are exploring to see what the turtle can do and what happens when it reaches the edge of the screen. They explore patterns and create original designs. The possibilities are endless and support creativity and collaboration. Kit is intended for students in grades K-3. Kit also includes pen holder and pusher.
Bee-Bot with Kinderlogo KPI  
B 97168B 97168 Being the Change: Lessons and Strategies to Teach Social Comprehension
Grade Lvl: T Author: Ahmed, Sara K
Length: 139 Copyright: 2018

Topics such as race, gender, politics, religion, and sexuality are part of our students' lives, yet when these subjects are brought up at school teachers often struggle with how to respond. How do we create learning conditions where kids can ask the questions they want to ask, muddle through how to say the things they are thinking, and have tough conversations? How can we be proactive and take steps to engaging in the types of conversations where risk is high but the payoff could be even greater? Being the Change is based on the idea that people can develop skills and habits to serve them in the comprehension of social issues. Sara K. Ahmed identifies and unpacks the skills of social comprehension, providing teachers with tools and activities that help students make sense of themselves and the world as they navigate relevant topics in today's society. Each chapter includes clear, transferrable lessons and practical strategies that help students learn about a targeted social comprehension concept. From exploring identity and diversity to understanding and addressing biases and microaggressions, Sara demonstrates how to address real issues honestly in the classroom while honoring and empowering students. Dealing with social issues is uncomfortable and often messy, but you can build habitats of trust where kids and adults can make their thinking visible and cultivate empathy; where expression, identity, and social literacy matter. There is no magic formula for making the world a better place. It happens in the moments we embrace discomfort and have candid conversations.
Being the Change: Lessons and Strategies to Teach Social Comprehension T  
B 127382B 127382 Bicycle
Grade Lvl: PI Author: Houran, Lori Haskins
Length: 32 Copyright: 2021

A nonfiction 'biography' of the bicycle, an everyday object that has become ubiquitous, starting with its possible origins after the eruption of Mount Tambora and up through modern bicycles to suit every rider. Inventions. Technology. Discoveries. Series nonfiction: Eureka, Biography of an Idea. IL 1-4. Lexile 610. GR P.
Bicycle PI  
B 126127B 126127 Big Breath: A Guided Meditation for Kids
Grade Lvl: KP Author: Meyer, William
Length: 32 Copyright: 2019

A guided meditation for children, illustrated with colorful drawings, designed to promote calm and well-being.
Big Breath: A Guided Meditation for Kids KP  
GM 117GM 117 Blokus
Grade Lvl: KPI Author:
Length: 0 Copyright: 2000

Strategy game that develops logic and spatial perception while kids learn to be tactical. Players take turns placing pieces on their board, each starting from their corner. Each new piece must touch at least one other piece of the same color, but only at the corners! The goal is to get rid of all your pieces. The game ends when all players are blocked from laying down any more pieces. Contents: instruction sheet, gameboard with 400 squares, and 84 game pieces. Mensa award winner. Often used with talented and gifted, and with students with learning disabilities. LD. TAG. For ages five to adult.
Blokus KPI  
B 127405B 127405 Boost Your Brain
Grade Lvl: PI Author: Harman, Alice
Length: 32 Copyright: 2021

What is a 'brain hug'? Can making up silly songs help you with your homework? Could staring at an apple give your brain superpowers? Find out to boost your brain in fun ways that will help you take on big challenges and daily tasks with a healthier, happier mindset. Personal growth. Life skills. Nonfiction series: Grow Your Mind. IL 2-6. Lexile 930.
Boost Your Brain PI  
B 126130B 126130 Boring Book
Grade Lvl: KP Author: Yoshitake, Shinsuke
Length: 40 Copyright: 2019

A child, bored by his toys, contemplates the emotion and concept of boredom, and whether or not it is boring to be an adult or a child. Emotions fiction. Perspective. IL Pres-3. Lexile 520.
Boring Book KP  
KM 13128KM 13128 Botley the Coding Robot Activity Set
Grade Lvl: KP Author:
Length: 0 Copyright: 2019

Promote early STEM skills: Botley helps students learn early STEM skills while playing and having fun. He teaches kids to code with active, screen-free play that's perfect for promoting critical thinking and problem solving skills. Includes 5 AAA batteries. (3 AAA batteries for Botley and 2 AAA for the remote programmer).Botley Robot is screen-free: no phone or tablet required. Botley's easy-to-use remote programmer transmits student commands and sends him rolling. Smart logic gives Botley the ability to detect objects in front of him and avoid them. He can also follow looping commands, take on obstacle courses, and follow black-line paths. He even has hidden features to unlock. In addition kit includes activity set: 40 coding cards, 6 double-sided tiles, 104 obstacle building pieces and a starter guide with coding challenges. Use literature to immerse young learners. My First Coding Book by DK Publishing is also included so early learner discover more about computer science concepts. IL Pres-3.
Botley the Coding Robot Activity Set KP  
B 91729B 91729 Brain Games
Grade Lvl: T Author:
Length: 608 Copyright: 2000

Collection of reproducible word searches, crossword puzzles, mind puzzles, logic exercises to help develop logic and other critical thinking skills, research skills, vocabulary, memory, and creative thinking.
Brain Games T  
B 94720B 94720 Brain Muscle Builders
Grade Lvl: T Author: Meirovitz, Marco
Length: 244 Copyright: 1987

Subtitle: Games to Increase Your Natural Intelligence. Chapters: Deductive Logic; Inductive Logic; Strategy Games of Movement; Strategy Games of Conflict; and Games and Creativity.
Brain Muscle Builders T  
B 91071B 91071 Brain Teasers
Grade Lvl: T Author: Null, Kathleen
Length: 304 Copyright: 1999

Reproducible pages have activities and puzzles designed to help students develop logic and other critical thinking skills plus skills in the following areas: research, vocabulary, memory, spelling, creative thinking, math, and geography. All ages.
Brain Teasers T  
B 92230B 92230 Brain Teasers 6th Grade
Grade Lvl: T Author: Eichel, Carol
Length: 80 Copyright: 1995

Cover title: Sixth Grade Brain Teasers. Collection of reproducible activiites: famous people, geography, groups and pairs, logic, numbers, trivia, word chains and games, word completion, word puzzles and codes, and more. Critical Thinking Activities.
Brain Teasers 6th Grade T  
B 92225B 92225 Brain Teasers Grade 1
Grade Lvl: T Author: Rice, Dona
Length: 80 Copyright: 1995

Cover title: First Grade Brain Teasers. Collection of reproducible activities: dot to dot, mazes, word searches, word scrambles and codes, sequencing, alphabetical order, letters and sounds, matching, logic, counting, and more. Critical Thinking Activities.
Brain Teasers Grade 1 T  
B 92226B 92226 Brain Teasers Grade 2
Grade Lvl: T Author: Rice, Dona
Length: 80 Copyright: 1995

Cover title: Second Grade Brain Teasers. Collection of reproducible activities: dot to dot, mazes, word searches, scrambles and codes, sequencing, alphabetical order, matching, logic, counting and sets, and more. Critical Thinking Activities.
Brain Teasers Grade 2 T  
B 92227B 92227 Brain Teasers Grade 3
Grade Lvl: T Author: Eichel, Carol
Length: 80 Copyright: 1995

Cover title: Third Grade Brain Teasers. Collection of reproducible activities: groups and pairs, logic, mazes and word finds, numbers, word chains and games, word puzzles, and more. Critical Thinking Activities.
Brain Teasers Grade 3 T  
B 92228B 92228 Brain Teasers Grade 4
Grade Lvl: T Author: Eichel, Carol
Length: 80 Copyright: 1995

Cover title: Fourth Grade Brain Teasers. Collection of reproducible activities: groups and pairs, logic, mazes and word finds, numbers, trivia, word chains and games, word puzzles and codes, geography and more. Critical Thinking Activities.
Brain Teasers Grade 4 T  
B 92229B 92229 Brain Teasers Grade 5
Grade Lvl: T Author: Eichel, Carol
Length: 80 Copyright: 1995

Cover title: Fifth Grade Brain Teasers. Collection of reproducible activities: logic, mazes and word find, numbers, trivia, word chains, puzzles and codes, and more. Critical Thinking Activities.
Brain Teasers Grade 5 T  
KM 13245KM 13245 Brainspin Creativity Game
Grade Lvl: KPIJST Author:
Length: 0 Copyright: 2019

BrainSpin by Winning Moves is a creativity game. Challenge students to create a new perspective from lines and figures provided on the cards. IL Pres-12.
See Video:
Brainspin Creativity Game KPIJST  
B 127402B 127402 Build Resilience
Grade Lvl: PI Author: Harman, Alice
Length: 32 Copyright: 2021

What is an effort thermometer? How exactly do you discover "the power of yet"? How could sharing positive stories with your family help you face tough times? Learn all about building resilience in fun ways to help you take on big challenges and recover from disappointments with a healthier, happier mindset. Personal growth. Life skills. Nonfiction series: Grow Your Mind. IL 2-6. Lexile 970.
Build Resilience PI  
B 97385B 97385 Building Thinking Classrooms in Mathematics, Grades K-12: 14 Teaching Practices for Enhancing Learning
Grade Lvl: T Author: Liljedahl, Peter
Length: 315 Copyright: 2021

Offers guidance for educators to effectively implement in their classrooms. Dr. Peter Liljedahl has provided comprehensive and meaningful tasks, accompanying detailed research and explanations, for creating the optimal classroom environment--a thinking classroom.
Building Thinking Classrooms in Mathematics, Grades K-12: 14 Teaching Pract T  
KM 13535KM 13535 Buildzi
Grade Lvl: PIJST Author:
Length: 0 Copyright: 2022

A fast stacking building block game to assist students with developing and reinforcing many STEM skills. Students will utilize problem solving, creativity, communication, inquiry, engineering/design thinking, critical thinking and collaboration skills to complete any of the building block games included with BUILDZI. Great for team building. Includes 32 BUILDZI Blocks, 32 double-sided tower cards, 32 block cards and game instructions. Ideal for 2 to 8 players.
Buildzi PIJST  
B 124174B 124174 But It's Just a Game
Grade Lvl: KPI Author: Cook, Julia
Length: 30 Copyright: 2013

Meet Jasper! A young boy who is totally absorbed with playing video games…. Video game addiction is on the rise, but it can be prevented. This creative story book teaches both kids and adults how to switch out their game controller for a “life controller.” Video gaming is becoming a part of our culture, and we must be strategic in creating a healthy gaming balance. Realistic fiction. IL K-6.
But It's Just a Game KPI  
B 124382B 124382 Calling All Minds: How to Think and Create Like an Inventor
Grade Lvl: PIJ Author: Grandin, Temple
Length: 228 Copyright: 2018

Things made of paper -- Levers and pulleys -- Things made of wood -- Things that fly -- Optical illusions -- Epilogue: The squeeze machine. Temple Grandin explores how to experiment and how to think about science for young readers. IL 4-9. AR 7.6. RC 9.5. Lexile 1060.
Calling All Minds: How to Think and Create Like an Inventor PIJ  
B 92520B 92520 Cause & Effect Grades 1-2
Grade Lvl: T Author: Warrick, Karen
Length: 48 Copyright: 1999

Subtitle: Using Causes and Effects to Make Connections. Reproducible pages with reading selections and cross-curricular activities designed to help students make critical connections between an action and its effect to foster reading comprehension as well as character principles. Selections include stories, charts, schedules, maps, brochures, news articles, and more.
Cause & Effect Grades 1-2 T  
B 92519B 92519 Cause & Effect Grades 3-4
Grade Lvl: T Author: Riley, Gail
Length: 48 Copyright: 2001

Subtitle: Using Causes and Effects to Make Connections. Reproducible pages with reading selections and cross-curricular activities designed to help students make critical connections between an action and its effect to foster reading comprehension as well as character principles. Selections include stories, charts, schedules, maps, brochures, news articles, and more.
Cause & Effect Grades 3-4 T  
B 92518B 92518 Cause & Effect Grades 5-6
Grade Lvl: T Author: Sneller, Norm
Length: 48 Copyright: 2001

Subtitle: Using Causes and Effects to Make Connections. Reproducible pages with reading selections and cross-curricular activities designed to help students make critical connections bewteen an action and its effect to foster reading comprehension as well as character principles. Selections include stories, charts, schedules, maps, brochures, news articles, and more.
Cause & Effect Grades 5-6 T  
B 124175B 124175 Cell Phoney
Grade Lvl: PI Author: Cook, Julia
Length: 32 Copyright: 2012

After much anticipation, Joanie Maloney finally gets her very own cell phone! Knowing that owning a cell phone requires responsibility and sound judgment, Joanie’s mom requires her to complete a Cell Phone Safety Course. Of course, Joanie resists. Along with Joanie, children learn the six rules of cell phone usage which are designed not only to keep them safe, but also to keep them from being tempted to hurt others. By knowing the rules, children can become masters of their cell phones and avoid becoming a Cell Phoney! IL 2-6.
Cell Phoney PI  
B 99322B 99322 Challenging Minds: Enrichment for Able Adolescents
Grade Lvl: T Author: Kelly, Lynne
Length: 150 Copyright: 1996

Thinking skills and enrichment activities for students in grades 5-12. Emphasizes metacognition.
Challenging Minds: Enrichment for Able Adolescents T  
B 114660B 114660 Choosing News: What Gets Reported and Why
Grade Lvl: IJS Author: Palser, Barb
Length: 80 Copyright: 2012

Depicts how the media influences our beliefs and perceptions and discusses how to become media savvy and understand the importance of accuracy, impartiality, and credibility. Includes charts, graphs, a glossary, an index, and a media literacy exercise. From the series Exploring Media Literacy. AR 8.0. RC 9.3. Lexile 1040. IL 6-10.
Choosing News: What Gets Reported and Why IJS  
B 96588B 96588 Classrooms of Wonder and Wisdom: Reading, Writing, and Critical Thinking for the 21st Century
Grade Lvl: T Author: Meredith, Kurtis S / Steele, Jeannie L
Length: 172 Copyright: 2011

A literacy-based professional development program for educators, describing a basic framework for teaching and learning, applying the framework to a narrative text experience, explaining how critical thought is best incorporated within classroom instruction, modeling three writing for thinking strategies, introducing a way of thinking about literacy as a tool for critical thought, and including several framework-based strategies for content-area study.
Classrooms of Wonder and Wisdom: Reading, Writing, and Critical Thinking fo T  
KM 13714KM 13714 Code 'N Learn Kinderbot
Grade Lvl: KP Author:
Length: 0 Copyright: 2023

With the Fisher-Price® Code 'n Learn Kinderbot™, early learners enter different codes to control their robot' movements. This interactive learning toy comes to life with lights and phrases, offering coding challenges that teach about early math concepts, colors, shapes, and more. There are three ways to play: a cool secret code book, and four machine accessories to expand the play for your junior engineer. IL Pres-2.
Code 'N Learn Kinderbot KP  
KM 12623KM 12623 Code & Go Robot Mouse Activity Set
Grade Lvl: KP Author:
Length: 0 Copyright: 2016

The Code and Go Mouse Activity kit Introduces children to the fun of coding and puzzle solving with this colorful, programmable mouse with maze. It is another great way to introduce young children to science, technology, engineering, and math (STEM). They can easily program the mouse with easy push-button controls to follow mazes they build to get the mouse to the cheese. The mouse lights up and plays sounds. It also features two speeds which are perfect for tabletop or floor play. This kit helps students experience STEM through hands-on activities and experiments while challenging them to think critically, solve problems effectively, and acquire the skills needed to enter STEM-related fields. Kit includes the robot mouse, pieces to create mazes, the cheese, and a set of cards with pre-designed mazes students can build. Once familiar with the set-up, students can create their own mazes. It is recommended for Pres-3.
Code & Go Robot Mouse Activity Set KP  
KM 12939KM 12939 Code Hopper-Computer Coding Fun
Grade Lvl: K Author:
Length: 0 Copyright: 2017

Introduction to computer coding in a hop, skip and a jump! Your young learner will hop through a sequence he or she creates after placing the bright foam mats one by one. Guide your child through the logic of programming while keeping his or her body busy and active. Our bright foam mats link together to create a flowchart of fun and stimulate the logic of computer coding. This fun interactive activity will build a foundation for future STEM success while also building big muscle groups, improving balance and coordination! Includes 12 Two-sided Mats and a Parent Guide. Although very simple to play, Code Hopper teaches the advanced concept of algorithmic thinking. This programming fundamental has three basic elements: SEQUENCING (DO this) Code Hopper’s Action mats tell your child what to do. When your child puts them in a sequence, he or she creates the “program”. CONDITIONALS (IF-THEN) Yes and No mats extend the programming to include decision making. The Yes and No mats “branch” off, so the path your child will take may change based on the conditions. REPETITION (REPEAT) The third concept of programming and algorithmic thinking is repetition. Computers are able to repeat things thousands of times with the same results- something humans are usually less successful at because eventually a mistake is made. In programming you can repeat a single action or an entire sequence. This active game keeps bodies busy while developing their young minds!
Code Hopper-Computer Coding Fun K  
KM 12523KM 12523 Code-A-Pillar
Grade Lvl: KP Author:
Length: 0 Copyright: 2016

The Code-a-pillar kit is a unique caterpillar learning toy that encourages kids to experiment as they play, helping them to develop problem-solving, planning & sequencing and critical thinking skills. Students become big thinkers by arranging (and rearranging) the easy-to-connect segments in endless combinations, sending Code-a-pillar on its path. This learning toy encourages experimentation while developing important skills like problem solving, planning & sequencing and critical thinking. Kids discover that their actions make things happen (cause & effect.) There's no end to the combinations kids can make – mix up the segments and put them back together to send Code-a-pillar in a different direction. Kit Includes 1 motorized head, 1 sound segment, 3 straights, 2 right turns and 2 left turns, and a red start arrow and green end star to send the learning fun in endless directions. Each segment lights up as the Code-a-pillar follows the sequence students create. Students can even configure the segments to make Code-a-pillar reach targets they set up throughout the room. It requires 4 AA alkaline batteries (included). For students in grades K-2.
Code-A-Pillar KP  
B 97325B 97325 Coding as a Playground: Programming and Computational Thinking in the Early Childhood Classroom, Second Edition
Grade Lvl: T Author: Bers, Marina Umaschi
Length: 229 Copyright: 2021

Coding as a Playground, Second Edition focuses on how young children (aged 7 and under) can engage in computational thinking and be taught to become computer programmers, a process that can increase both their cognitive and social-emotional skills. Learn how coding can engage children as producers―and not merely consumers―of technology in a playful way. You will come away from this groundbreaking work with an understanding of how coding promotes developmentally appropriate experiences such as problem-solving, imagination, cognitive challenges, social interactions, motor skills development, emotional exploration, and making different choices. Featuring all-new case studies, vignettes, and projects, as well as an expanded focus on teaching coding as a new literacy, this second edition helps you learn how to integrate coding into different curricular areas to promote literacy, math, science, engineering, and the arts through a project-based approach and a positive attitude to learning.
Coding as a Playground: Programming and Computational Thinking in the Early T  
B 95239B 95239 Cognition-Based Assessment & Teaching of Addition and Subtraction: : Building on Students' Reasoning
Grade Lvl: T Author: Battista, Michael
Length: 93 Copyright: 2012

Offers a learning progressions-based model for maximizing each student's progress in addition and subtraction. This approach emphasizes three key components that support students' mathematical sense making and proficiency: 1. Determining students' levels of sophistication in reasoning. 2.Assessing and monitoring the development of students' understanding of core ideas. 3.Differentiating instruction to meet individual students' learning needs. Cognitive learning. Reasoning-- Study and teaching.
Cognition-Based Assessment & Teaching of Addition and Subtraction: : Buildi T  
B 95012B 95012 Cognition-Based Assessment & Teaching of Fractions
Grade Lvl: T Author: Battista, Michael
Length: 144 Copyright: 2012

Subtitle: Building on Students' Reasoning. Designed to help teachers respond to students' learning needs and to choose instructional activities that are best for them. Offers a learning-progressions model for maximizing each student's progress (helping students who are behind catch up, preventing future failures from occurring and helping students who are ready move quickly ahead). Helps with all three tiers in RTI. Shows how teachers can build on their students' reasoning with instruction that keeps them moving upward. The CBA approach focuses on deep understanding and reasoning within the context of continually assessing and understanding students' mathematical thinking, then building on that thinking instructionally. For K-6.
Cognition-Based Assessment & Teaching of Fractions T  
B 95241B 95241 Cognition-Based Assessment & Teaching of Multiplication and Division: Building on Students' Reasoning
Grade Lvl: T Author: Battista, Michael
Length: 136 Copyright: 2012

Offers a learning progressions-based model for maximizing each student's progress in multiplication and division. This approach emphasizes three key components that support students' mathematical sense making and proficiency: 1. Determining students' levels of sophistication in reasoning. 2.Assessing and monitoring the development of students' understanding of core ideas. 3.Differentiating instruction to meet individual students' learning needs. Cognitive learning. Reasoning-- Study and teaching.
Cognition-Based Assessment & Teaching of Multiplication and Division: Build T  
B 95240B 95240 Cognition-Based Assessment & Teaching of Place Value: Building on Students' Reasoning
Grade Lvl: T Author: Battista, Michael
Length: 96 Copyright: 2012

Offers a learning progressions-based model for maximizing each student's progress in understanding place value. This approach emphasizes three key components that support students' mathematical sense making and proficiency: 1. Determining students' levels of sophistication in reasoning. 2.Assessing and monitoring the development of students' understanding of core ideas. 3.Differentiating instruction to meet individual students' learning needs. Cognitive learning. Reasoning-- Study and teaching.
Cognition-Based Assessment & Teaching of Place Value: Building on Students' T  
B 95281B 95281 Cognition-Based Assessment and Teaching of Geometric Measurement: Building on Students' Reasoning
Grade Lvl: T Author: Battista, Michael
Length: 414 Copyright: 2012

Offers a learning progressions-based model for maximizing each student's progress in geometric measurement. This approach emphasizes three key components that support students' mathematical sense making and proficiency: 1. Determining students' levels of sophistication in reasoning. 2.Assessing and monitoring the development of students' understanding of core ideas. 3.Differentiating instruction to meet individual students' learning needs. Cognitive learning. Reasoning-- Study and teaching. Cognition-Based Assessment and Teaching will help with all three tiers in RTI.
Cognition-Based Assessment and Teaching of Geometric Measurement: Building T  
B 95282B 95282 Cognition-Based Assessment and Teaching of Geometric Shapes: Building on Students' Reasoning
Grade Lvl: T Author: Battista, Michael
Length: 150 Copyright: 2012

Offers a learning progressions-based model for maximizing each student's progress in geometric shapes. This approach emphasizes three key components that support students' mathematical sense making and proficiency: 1. Determining students' levels of sophistication in reasoning. 2.Assessing and monitoring the development of students' understanding of core ideas. 3.Differentiating instruction to meet individual students' learning needs. Cognitive learning. Reasoning-- Study and teaching. Cognition-Based Assessment and Teaching will help with all three tiers in RTI.
Cognition-Based Assessment and Teaching of Geometric Shapes: Building on St T  
KM 13549KM 13549 Color Puzzle Fidget Ball (Set of 4)
Grade Lvl: KPIJS Author:
Length: 0 Copyright: 2022

Help reduce stress and anxiety with brain-teaser sensory fidget ball Support students by integrating appropriate distractions to improve logical thinking ability as well as enhance their hand-brain coordination abilities. The kit includes 4 color fidget balls per kit. IL Pres-12.
Color Puzzle Fidget Ball (Set of 4) KPIJS  
KM 7688KM 7688 Communities and Their Decisions (Storypath)
Grade Lvl: PI Author:
Length: 0 Copyright: 1997

Storypath unit designed for grades 3-4 focuses on five integrated social studies strands that give students an understanding of community members' roles and responsibilities. Students develop a story around the people and events in a community. Unit has 7 episodes which are problem solving experiences. Students create a community, the characters that live and work in the community, and histories of their community's families. Students work in groups to develop aspects of community culture. After building context, students deal with a critical incident (impact of a new shopping mall) by discussing both sides of the issue and presenting persuasive arguments at a community meeting. Contents: teacher's handbook with teaching notes, teaching masters, and assessments; 15 student sourcebooks with background information; and Storypath Foundations which explains the Storypath strategy. Three-week loan period.
Communities and Their Decisions (Storypath) PI  
B 92026B 92026 Comprehension Strategies for Middle Grade, 2nd Ed
Grade Lvl: T Author: Sadler, Charlotte
Length: 180 Copyright: 2011

Offers 77 strategies to help middle school students develop, refine, and strengthen key comprehension skills they can use across subject areas. Strategies are presented in a ready-to-use format and contain updated research with an increased focus on technology.
Comprehension Strategies for Middle Grade, 2nd Ed T  
B 97515B 97515 Convergent Thinking for Advanced Learners, Grades 3–5
Grade Lvl: T Author: Hollett, Emily / Cassalia, Anna
Length: 182 Copyright: 2023

Convergent Thinking for Advanced Learners, Grades 3–5 will teach students how to approach problems with a critical and evidence-based mindset. Convergent thinking is a skill which helps students arrive at defensible solutions. Working through the lessons and handouts in this book, students will learn strategies and specific academic vocabulary in the sub-skills of observation, using evidence, considering perspectives, reflection, and deduction to find accurate solutions. This curriculum provides cohesive, scaffolded lessons to teach each targeted area of competency, followed by authentic application activities for students to then apply their newly developed skill set.
Convergent Thinking for Advanced Learners, Grades 3–5 T  
KM 12819KM 12819 Cool Circuits Jr. Puzzle Game
Grade Lvl: KP Author:
Length: 0 Copyright: 2017

Challenge young minds with this special kids version of the award winning Cool Circuits puzzle game Solve each of the 40 unique puzzles by completing the circuit and lighting up the board Includes light-up gameboard, 3-D barriers and circuit pieces, 40 puzzle cards, and solution book Recommended for ages 6 years and up.
Cool Circuits Jr. Puzzle Game KP  
KM 12820KM 12820 Cool Circuits Puzzle Game
Grade Lvl: PIJST Author:
Length: 0 Copyright: 2017

Designed to teach kids science in an intuitive and natural progression. Challenge your mind with these fun, colorful puzzles in a range of difficulties. Winner of Games Magazine's Puzzle of the Year Award. Includes light-up gameboard, 8 3D circuit pieces, 40 puzzle cards, and solution book. Recommended for ages 8 years to 80 years.
Cool Circuits Puzzle Game PIJST  
KM 13705KM 13705 Crashapult STEM Challenge
Grade Lvl: KPI Author:
Length: 0 Copyright: 2023

Introduce students to angles, trajectories, and other early physics fundamentals with the Crashapult STEM Challenge. This hands-on activity set challenges students to build and complete high-flying obstacle courses designed around core STEM concepts. Each Crashapult STEM Challenge set comes with a full-color booklet filled with challenges, which increase in difficulty and provide opportunity for leveled play. In addition to challenging young brains, the Crashapult STEM Challenge also teaches lessons in muscle control-the set's catapult is completely kid-powered, and doesn't require any batteries, springs, or rubber bands for operation. Preschool checkout is restricted due to small parts. IL K-6.
Crashapult STEM Challenge KPI  
B 96774B 96774 Creative Block Play: A Comprehensive Guide to Learning through Building
Grade Lvl: T Author: Hansel, Rosanne
Length: 200 Copyright: 2016

The author advocates block play to encourage a child's development in a variety of domains. This book presents photos that illustrate block play in real classrooms and stories from teachers who have successfully used block play. Blocks provide opportunities for sensory experiences, deep thinking, & problem solving. Block play improves hand-eye coordination and visual-spacial skills. Hansel supplies many instructional ideas for block play that correlate to topics such as transportation, travel, and world culture.
Creative Block Play: A Comprehensive Guide to Learning through Building T  
B 94495B 94495 Creative Curriculum for Preschool, Vol 5, 5th Ed
Grade Lvl: T Author: Heroman, Cate
Length: 206 Copyright: 2010

Fifth Edition of The Creative Curriculum Volume 5: Objectives for Development & Learning. Offers 36 objectives for development and learning, organized into nine developmental areas; two additional objectives for English language acquisition; objectives that help teachers focus on competencies recognized in state early learning standards; developmental progrssions that show widely held expectations for children of various ages; and research relating to each objective and strategies for program planning and instructional decision making.
Creative Curriculum for Preschool, Vol 5, 5th Ed T  
B 94095B 94095 Creative Curriculum Learning Games 48-60 Months
Grade Lvl: T Author: Sparling, Joseph
Length: 112 Copyright: 2007

Provides parents with 50 games to play with their young children to build skills to prepare them for lifelong learning. Provides details on how to interact with the child, materials needed for the activity, and how to adapt the game to the child's ability level. Also explains why the activity is important for the child's development.
Creative Curriculum Learning Games 48-60 Months T  
B 90635B 90635 Creative Curriculum Study Starters, Volume 1
Grade Lvl: T Author:
Length: 184 Copyright: 2007

Subtitle: A Step-by-Step Guide to Project-Based Investigations in Science and Social Studies. Resource is a series of guides that help implement investigative, project-based learning. Study Starters begin with topics that children want to explore and helps identify children's questions, learn background information and vocabulary, organize and plan the environment, facilitate investigations, incorporate content skills and knowledge, and involve families. Volume 1 includes: Boxes; Rocks; Ants; Clothes; Flowers; and Buildings.
Creative Curriculum Study Starters, Volume 1 T  
B 90636B 90636 Creative Curriculum Study Starters, Volume 2
Grade Lvl: T Author:
Length: 220 Copyright: 2007

Subtitle: A Step-by-Step Guide to Project-Based Investigations in Science and Social Studies. Resource is a series of guides that help implement investigative, project-based learning. Study Starters begin with topics that children want to explore and helps identify children's questions, learn background information and vocabulary, organize and plan the environment, facilitate investigations, incorporate content skills and knowledge, and involve families. Volume 2 includes: Chairs and Things to Sit on; Wheels; Water Pipes; Trash and Garbage; Shadows; and Exercise.
Creative Curriculum Study Starters, Volume 2 T  
B 94481B 94481 Critical Reading and Thinking Skills, Book Two
Grade Lvl: ST Author: Barnes, Don
Length: 120 Copyright: 2001

Provides stories and articles written at RL grades 8 and above. Seven units: Identifying the Main Idea; Citing Evidence; Determining the Purpose of Communication; Predicting Outcomes; Judging the Relevance of Information; Cause and Effect Relationships; and Review: Putting It All Together. Each selection is followed by a question and discussion section. Reproducible pages.
Critical Reading and Thinking Skills, Book Two ST  
KM 7187KM 7187 CRITICAL READING SERIES: DAREDEVILS
Grade Lvl: IJS Author: BILLINGS, HENRY
Length: 0 Copyright: 1999

Subtitle: 21 Stories Of Outrageous Exploits--With Exercises For Developing Critical Reading Skills. Contains teaching notes and three copies of the book. The high interest nonfiction selections are divided into three units of seven lessons each. Unit 1 stories are written at RL 6. Unit 2 at RL 7. Unit 3 at RL 8. Charts and graphs are included for tracking individual progress.
CRITICAL READING SERIES: DAREDEVILS IJS  
KM 7189KM 7189 Critical Reading Series: Disasters!
Grade Lvl: IJS Author: BILLINGS, HENRY
Length: 0 Copyright: 1999

Subtitle: 21 Famous Disasters--With Exercises For Developing Critical Reading Skills. Contains teaching notes and three copies of the book. The high interest nonfiction selections are divided into three units of seven lessons each. Unit 1 stories are written at RL 6. Unit 2 at RL 7. Unit 3 at RL 8. Charts and graphs are included for tracking individual progress.
Critical Reading Series: Disasters! IJS  
KM 7192KM 7192 Critical Reading Series: Heroes
Grade Lvl: IJS Author: BILLINGS, HENRY
Length: 0 Copyright: 1999

Subtitle: 21 True Stories Of Courage and Honor--With Exercises For Developing Critical Reading Skills. Contains teaching notes and three copies of the book. The high interest nonfiction selections are divided into three units of seven lessons each. Unit 1 stories are written at RL 6. Unit 2 at RL 7. Unit 3 at RL 8. Charts and graphs are included for tracking individual progress.
Critical Reading Series: Heroes IJS  
B 96094B 96094 Critical Thinking Activities in Patterns, Gr 4-6
Grade Lvl: T Author:
Length: 177 Copyright: 1988

Complete title: Critical Thinking Activities in Patterns, Imagery, Logic. Collection of blackline masters will help students develop three important elements of critical thinking: the ability to recognize patterns, the ability to use visual imagery, and the ability to reason logically. Rated at three levels of difficulty for students in grades 4-6, the activiites provide experience with: patterns with numbers, calendars, shapes, coins, and letters; ordering by size; comparing shapes and designs; symmetry; plotting pictures on graph paper; logic word problems; number sentences; Venn diagrams; and other areas that develop critical thinking skills.
Critical Thinking Activities in Patterns, Gr 4-6 T  
B 96093B 96093 Critical Thinking Activities in Patterns, Imagery
Grade Lvl: T Author: Beardslee, Ed
Length: 169 Copyright: 1990

Complete title: Creative Thinking Activities in Patterns, Imagery, Logic. Collection of blackline masters will help students develop three important elements of critical thinking: the ability to recognize patterns, the ability to use visual imagery, and the ability to reason logically. Rated at three levels of difficulty for students in grades K-3, the activities provide experience with: patterns with numbers, shapes, and letters; ordering by size; comparing shapes and designs; symmetry; plotting pictures on graph paper; logic word problems; number sentences; Venn diagrams; and other areas that develop critical thinking skills.
Critical Thinking Activities in Patterns, Imagery T  
B 96145B 96145 Daily Analogies, Level 1
Grade Lvl: T Author:
Length: 40 Copyright: 1991

On cover: Oral Activities for Critical and Creative Thinking, Vocabulary Development; Test-Taking Skills. Purpose of the program is to develop higher-order thinking skills, to foster a diversity of problem solving techniques and to build reading skills through vocabulary enrichment. Analogical thinking. Test preparation.
Daily Analogies, Level 1 T  
B 96146B 96146 Daily Analogies, Level 2
Grade Lvl: T Author:
Length: 40 Copyright: 1991

On cover: Oral Activities for Critical and Creative Thinking: Vocabulary Development; Test-Taking Skills. Purpose of the program is to develop higher-order thinking skills, to foster a diversity of problem solving techniques and to build reading skills through vocabulary enrichment. Analogical thinking. Test preparation.
Daily Analogies, Level 2 T  
B 96147B 96147 Daily Analogies, Level 3
Grade Lvl: T Author:
Length: 40 Copyright: 1991

On cover: Oral Activities for Critical and Creative Thinking: Vocabulary Development; Test-Taking Skills. Purpose of the program is to develop higher-order thinking skills, to foster a diversity of problem solving techniques and to build reading skills through vocabulary enrichment. Analogical thinking. Test preparation.
Daily Analogies, Level 3 T  
B 96148B 96148 Daily Analogies, Level 4
Grade Lvl: T Author:
Length: 40 Copyright: 1991

On cover: Oral Activities for Critical and Creative Thinking: Vocabulary Development; Test-Taking Skills. Purpose of the program is to develop higher-order thinking skills, to foster a diversity of problem solving techniques and to build reading skills through vocabulary enrichment. Analogical thinking. Test preparation.
Daily Analogies, Level 4 T  
B 96149B 96149 Daily Analogies, Level 5
Grade Lvl: T Author:
Length: 40 Copyright: 1991

On cover: Oral Activities for Critical and Creative Thinking: Vocabulary Development; Test-Taking Skills. Purpose of the program is to develop higher-order thinking skills, to foster a diversity of problem solving techniques and to build reading skills through vocabulary enrichment. Analogical thinking. Test preparation.
Daily Analogies, Level 5 T  
B 96150B 96150 Daily Analogies, Level 6
Grade Lvl: T Author:
Length: 40 Copyright: 1991

On cover: Oral Activities for Critical and Creative Thinking: Vocabulary Development; Test-Taking Skills. Purpose of the program is to develop higher-order thinking skills, to foster a diversity of problem solving techniques and to build reading skills through vocabulary enrichment. Analogical thinking. Test preparation.
Daily Analogies, Level 6 T  
B 96151B 96151 Daily Analogies, Level 7
Grade Lvl: T Author:
Length: 40 Copyright: 1991

On cover: Oral Activities for Critical and Creative Thinking: Vocabulary Development; Test-Taking Skills. Purpose of the program is to devevelop higher-order thinking skills, to foster a diversity of problem solving techniques and to build reading skills through vocabulary enrichment. Analogical thinking. Test preparation.
Daily Analogies, Level 7 T  
B 96152B 96152 Daily Analogies, Level 8
Grade Lvl: T Author:
Length: 40 Copyright: 1991

On cover: Oral Activities for Critical and Creative Thinking: Vocabulary Development; Test-Taking Skills. Purpose of the program is to develop higher-order thinking skills, to foster a diversity of problem solving techniques and to build reading skills through vocabulary enrichment. Analogical thinking. Test prepration.
Daily Analogies, Level 8 T  
B 96204B 96204 Daily Mathematics, Grade 3
Grade Lvl: T Author:
Length: 73 Copyright: 1996

Subtitle: Critical Thinking and Problem Solving. Problems emphasize higher order thinking skills, not drill and practice. Helps students see connections among various topics--geometry, logic, probabilty, consumer applications, algebra, number sense, and data analysis-so that the situation is real and interesting for students. Designed to be used in a variety of ways to suit the preference of the individual teacher.
Daily Mathematics, Grade 3 T  
B 96205B 96205 Daily Mathematics, Grade 4
Grade Lvl: T Author:
Length: 73 Copyright: 1996

Subtitle; Critical Thinking and Problem Solving. Problems emphasize higher order thinking skills, not drill and practice. Helps students see connections among various topics--geometry, logic, probability, consumer applications, algebra, number sense, and data analysis--so that the situation is real and interesting for students. Designed to be used in a variety of ways to suit the preference of the individual teacher.
Daily Mathematics, Grade 4 T  
B 96206B 96206 Daily Mathematics, Grade 5
Grade Lvl: T Author:
Length: 73 Copyright: 1996

Subtitle: Critical Thinking and Problem Solving. Problems emphasize higher order thinking skills, not drill and practice. Helps students see connections among various topics--geometry, logic, probability, consumer applications, algebra, number sense, and data analysis--so that the situation is real and interesting for students. Designed to be used in a variety of ways to suit the preference of the individual teacher.
Daily Mathematics, Grade 5 T  
B 96207B 96207 Daily Mathematics, Grade 6
Grade Lvl: T Author:
Length: 73 Copyright: 1996

Subtitle: Critical Thinking and Problem Solving. Problems emphasize higher order thinking skills, not drill and practice. Helps students see connections among various topics--geometry, logic, probability, consumer applications, algebra, number sense, and data analysis--so that the situation is real and interesting for students. Designed to be used in a variety of ways to suit the preference of the individual teacher.
Daily Mathematics, Grade 6 T  
B 96208B 96208 Daily Mathematics, Grade 7
Grade Lvl: T Author:
Length: 73 Copyright: 1996

Subtitle: Critical Thinking and Problem Solving. Problems emphasize higher order thinking skills, not drill and practice. Helps students see connections among various topics--geometry, logic, probability, consumer applications, algebra, number sense, and data analysis--so that the situation is real and interesting for students. Designed to be used in a variety of ways to suit the preference of the individual teacher.
Daily Mathematics, Grade 7 T  
B 96209B 96209 Daily Mathematics, Grade 8
Grade Lvl: T Author:
Length: 73 Copyright: 1996

Subtitle: Critical Thinking and Problem Solving. Problems emphasize higher order thinking skills, not drill and practice. Helps students see connections among various topics--geometry, logic, probability, consumer applications, algebra, number sense, and data analysis--so that the situation is real and interesting for students. Designed to be used in a variety of ways to suit the preference of the individual teacher.
Daily Mathematics, Grade 8 T  
KM 12812KM 12812 DBQs in American History
Grade Lvl: IJST Author:
Length: 0 Copyright: 2016

The DBQ Project Method provides a framework of best practices that guides teachers and students to read smart, think straight, and write clearly. The DBQ Project utilizes a 6-Step Method and delivers this methodology in all DBQs and Mini-Qs. Each step builds on students’ curiosity and increases motivation and confidence to answer a compelling, authentic question. Teachers across the country are using the DBQ Project with elementary, middle school, and high school students. Teacher scaffolding to serve the social studies learning experience and to meet the students' skill level will be key for successful implementation. DBQ - Document Based Questions. Ten High-Interest Units of Study What Caused the Salem Witch Trial Hysteria in 1692? How Revolutionary Was the American Revolution? How Democratic Was Andrew Jackson? The California Gold Rush: A Personal Journal What Caused the Civil War? How Violent Was the Old West? Was Andrew Carnegie a Hero? What Caused the Great Depression? Martin Luther King and Malcolm X: Whose Philosophy Made the Most Sense for America in the 1960s? Why Was the Equal Rights Amendment Defeated?
DBQs in American History IJST  
KM 12825KM 12825 DBQs in World History
Grade Lvl: IJST Author:
Length: 0 Copyright: 2016

The DBQ Project Method provides a framework of best practices that guides teachers and students to read smart, think straight, and write clearly. The DBQ Project utilizes a 6-Step Method and delivers this methodology in all DBQs and Mini-Qs. Each step builds on students’ curiosity and increases motivation and confidence to answer a compelling, authentic question. Teachers across the country are using the DBQ Project with elementary, middle school, and high school students. Teacher scaffolding to serve the social studies learning experience and to meet the students' skill level will be key for successful implementation. DBQ - Document Based Questions. Ten High-Interest Units of Study Classical Greece and China: How Great Were the Differences? The Mongols: How Barbaric Were the “Barbarians”? The Black Death: How Different Were Christian and Muslim Responses? The Aztecs: What Should History Say? What Was the Most Important Consequence of the Printing Press? What Drove the Sugar Trade? How Did Colonialism Affect Kenya? Female Mill Workers in England and Japan: How Similar Were Their Experiences? What Were the Underlying Causes of World War I? Gandhi, King and Mandela: What Made Non-Violence Work?
DBQs in World History IJST  
B 120816B 120816 Debunk It!: How to Stay Sane in a World of Misinformation
Grade Lvl: JS Author: Grant, John
Length: 288 Copyright: 2014

Uses modern headline examples to explain how to identify bad evidence and poor arguments, summarizing the rhetorical tricks people use to sway public opinion in a range of fields. Bogus information. Errors. Critical thinking. Lexile 1270 IL 9-12.
Debunk It!: How to Stay Sane in a World of Misinformation JS  
B 97422B 97422 Design Thinking for Training and Development
Grade Lvl: T Author: Boller, Sharon / Fletcher, Laura
Length: 266 Copyright: 2020

Offers a primer on design thinking, a human-centered process and problem-solving methodology that focuses on involving users of a solution in its design. For effective design thinking, talent development professionals need to go beyond the user experience, and incorporate the learner experience. In this how-to guide for applying design thinking tools and techniques, Sharon Boller and Laura Fletcher share how they adapted the traditional design thinking process for training and development projects. Their process involves steps to: Get perspective. Refine the problem. Ideate and prototype. Iterate (develop, test, pilot, and refine). Implement. Design thinking is about balancing the three forces on training and development programs: learner wants and needs, business needs, and constraints. Learn how to get buy-in from skeptical stakeholders. Discover why taking requests for training, gathering the perspective of stakeholders and learners, and crafting problem statements will uncover the true issue at hand. Two in-depth case studies show how the authors made design thinking work. Job aids and tools featured in this book include: a strategy blueprint to uncover what a stakeholder is trying to solve an empathy map to capture the learner's thoughts, actions, motivators, and challenges an experience map to better understand how the learner performs. With its hands-on, use-it-today approach, this book will get you started on your own journey to applying design thinking.
Design Thinking for Training and Development T  
B 97386B 97386 Design Thinking Playbook: Mindful Digital Transformation of Teams, Products, Services, Businesses and Ecosystems
Grade Lvl: T Author: Lewrick, Michael / Link, Patrick
Length: 352 Copyright: 2018

The Design Thinking Playbook is an actionable guide to the future of business. By stepping back and questioning the current mindset, the faults of the status quo stand out in stark relief. This guide gives individuals the tools and frameworks needed to kick off a digital transformation. Design Thinking is about approaching things differently with a strong user orientation and fast iterations with multidisciplinary teams to solve wicked problems. It is equally applicable to (re-)design products, services, processes, business models, and ecosystems. It inspires radical innovation as a matter of course, and ignites capabilities beyond mere potential. This book describes how Design Thinking is applied across a variety of industries, enriched with other proven approaches as well as the necessary tools, and the knowledge to use them effectively. Packed with solutions for common challenges including digital transformation, this practical, highly visual discussion shows you how Design Thinking fits into agile methods within management, innovation, and startups. See B 97387 for it's companion: Design Thinking Toolbox.
Design Thinking Playbook: Mindful Digital Transformation of Teams, Products T  
B 97387B 97387 Design Thinking Toolbox: A Guide to Mastering the Most Popular and Valuable Innovation Methods
Grade Lvl: T Author: Lewrick, Michael / Link, Patrick
Length: 309 Copyright: 2020

The Design Thinking Toolbox explains the most important tools and methods to put Design Thinking into action. Based on the largest international survey on the use of design thinking, the most popular methods are described in four pages each by an expert from the global Design Thinking community. If you are involved in innovation, leadership, or design, these are tools you need. Simple instructions, expert tips, templates, and images help you implement each tool or method. The Design Thinking Toolbox help innovators master the early stages of the innovation process. It’s the perfect complement to the international bestseller The Design Thinking Playbook B 97386.
Design Thinking Toolbox: A Guide to Mastering the Most Popular and Valuable T  
B 97414B 97414 Developing Digital Detectives: Essential Lessons for Discerning Fact from Fiction in the 'Fake News' Era
Grade Lvl: T Author: LaGarde, Jennifer / Hudgins, Darren
Length: 226 Copyright: 2021

Professional text offers lessons to engage students in becoming media literacy 'digital detectives,' looking for clues, questioning motives, uncovering patterns, developing theories and, ultimately, delivering a verdic. It's the detective’s job is NOT to prove themselves correct. Their job is to detect the truth. Media literacy. Fake news. Information literacy.
Developing Digital Detectives: Essential Lessons for Discerning Fact from F T  
B 95034B 95034 Developing Mindful Students, Skillful Thinkers, Thoughtful Schools
Grade Lvl: T Author: Buoncristiani, Martin / Buoncristiani, Patricia
Length: 171 Copyright: 2012

Shows school leaders how to build a thinking culture within the entire learning community. Includes practical classroom strategies and illustrations, curriculum maps, and tools for developing students' creativity and decision-making skills. Metacognition.
Developing Mindful Students, Skillful Thinkers, Thoughtful Schools T  
B 95449B 95449 Differentiating Instruction With Menus: Language Arts (Grades 3-5)
Grade Lvl: T Author: Westphal, Laurie
Length: 127 Copyright: 2007

Contains four different types of reproducible menus, based on the levels of Bloom's revised taxonomy, teachers may use to differentiate language arts instruction, and includes assessment rubrics and student activity pages. On cover: Advanced-Level Menus Grades 3-5.
Differentiating Instruction With Menus: Language Arts (Grades 3-5) T  
B 95450B 95450 Differentiating Instruction With Menus: Language Arts (Grades 6-8)
Grade Lvl: T Author: Westphal, Laurie
Length: 151 Copyright: 2009

Discusses the benefits of using menus to create a student-centered, differentiated learning environment in middle school language arts classes, and provides resources including reproducible menus, guidelines for products, assessment rubrics, and teaching tips. On cover: Advanced-Level Menus Grades 6-8.
Differentiating Instruction With Menus: Language Arts (Grades 6-8) T  
B 95448B 95448 Differentiating Instruction With Menus: Language Arts (Grades K-2)
Grade Lvl: T Author: Westphal, Laurie
Length: 139 Copyright: 2011

Contains three different types of reproducible menus, based on the levels of Bloom's revised taxonomy, teachers may use to differentiate language arts instruction, and includes assessment rubrics and student activity pages. Curriculum planning. On cover: Advanced-Level Menus Grades K-2.
Differentiating Instruction With Menus: Language Arts (Grades K-2) T  
B 95446B 95446 Differentiating Instruction With Menus: Math (Grades 3-5)
Grade Lvl: T Author: Westphal, Laurie
Length: 119 Copyright: 2007

Contains five different types of reproducible menus, based on the levels of Bloom's revised taxonomy, teachers may use to differentiate math instruction, and includes assessment rubrics and student activity pages. On cover: Advanced-Level Menus Grades 3-5.
Differentiating Instruction With Menus: Math (Grades 3-5) T  
B 95447B 95447 Differentiating Instruction With Menus: Math (Grades 6-8)
Grade Lvl: T Author: Westphal, Laurie
Length: 127 Copyright: 2009

Discusses the benefits of using menus to create a student-centered, differentiated learning environment in middle school math classes, and provides resources including reproducible menus, guidelines for products, assessment rubrics, and teaching tips. On cover: Advanced-Level Menus Grades 6-8.
Differentiating Instruction With Menus: Math (Grades 6-8) T  
B 95445B 95445 Differentiating Instruction With Menus: Math (Grades K-2)
Grade Lvl: T Author: Westphal, Laurie
Length: 141 Copyright: 2011

Contains four different types of reproducible menus, based on the levels of Bloom's revised taxonomy, teachers may use to differentiate math instruction, and includes assessment rubrics and student activity pages. On cover: Advanced-Level Menus Grades K-2.
Differentiating Instruction With Menus: Math (Grades K-2) T  
B 95495B 95495 Differentiating Instruction With Menus: Science (Grades K-2)
Grade Lvl: T Author: Westphal, Laurie
Length: 151 Copyright: 2011

Discusses the benefits of using menus to create a student-centered, differentiated learning environment in K-2 science classes. Menus are based on the levels of Bloom's revised taxonomy. Includes life science, Earth science, & physical science. Provides resources including reproducible menus, guidelines for products, assessment rubrics, and teaching tips. On cover: Advanced-Level Menus Grades K-2.
Differentiating Instruction With Menus: Science (Grades K-2) T  
B 94564B 94564 Differentiating with Graphic Organizers
Grade Lvl: T Author: Drapeau, Patti
Length: 189 Copyright: 2009

Subitle: Tools to Foster Critical and Creative Thinking. Offers graphic tools for educators that can be used to differentiate classroom instruction and encourage student retention and comprehension of lessons, and provides nine types of thinking processes based on Bloom's taxonomy, along with examples to promote and encourage creative and critical thinking.
Differentiating with Graphic Organizers T  
B 97518B 97518 Divergent Thinking for Advanced Learners, Grades 3–5
Grade Lvl: T Author: Hollett, Emily / Cassalia, Anna
Length: 160 Copyright: 2023

Divergent Thinking for Advanced Learners, Grades 3–5 will develop students’ specific creative thinking skills. Divergent thinking is a skill that helps students approach problems with a flexible and open mind. Working through the lessons and handouts in this book, students will learn to examine problems from multiple perspectives and fluently generate varied solutions. This curriculum provides cohesive, scaffolded lessons to teach each targeted area of competency, followed by authentic application activities for students to then apply their newly developed skill set.
Divergent Thinking for Advanced Learners, Grades 3–5 T  
B 127403B 127403 Don't Panic
Grade Lvl: PI Author: Harman, Alice
Length: 32 Copyright: 2021

What can you do to stop your brain from hitting the panic button? How can you be a "future friend" to yourself? How could doing some research help you feel more relaxed? Discover how to manage your worries in fun ways that will help you take on big challenges and daily tasks with a healthier, happier mindset. Personal growth. Life skills. Nonfiction series: Grow Your Mind. IL 2-6. Lexile 980.
Don't Panic PI  
B 88917B 88917 Easy Math Puzzles
Grade Lvl: PI Author: Adler, David A
Length: 30 Copyright: 1997

A collection of mathematical riddles involving people, animals, coins, or food. Lexile 650. IL 2-5.
Easy Math Puzzles PI  
KM 13056KM 13056 Elementary Mini-Qs (Volume 1)
Grade Lvl: PI Author:
Length: 0 Copyright: 2019

Elementary Mini-Qs: Volume 1. Ten High-Interest Units of Study What Does the Longhouse Teach Us about the Iroquois? Why Should We Protect the Wolf? Valley Forge: Would You Have Quit? Why Does Our Hindu-Arabic Number System Work So Well? Why Is Freedom of the Press Essential to a Democracy? An Early American Diary Grimms’ Fairy Tales: Was Grimm Too Grim? Why Are Hurricanes So Dangerous? Life on the Plains: A Letter Home Should Your Town Ban the Sale of Plastic Water Bottles? IL 3-6.
Elementary Mini-Qs (Volume 1) PI  
KM 13247KM 13247 Elementary Mini-Qs (Volume 2)
Grade Lvl: PI Author:
Length: 0 Copyright: 2019

Mini-Qs in Elementary Vol. 2: Teacher Resource Binder. Compliment to KM 13056. Eleven High-Interest Units of Study How Did the Buffalo Shape Arapaho Culture? The Oregon Trail: Go or Stay Put? What Was Harriet Tubman's Greatest Achievement? Is Coyote a Good Role Model? How Does Haiku Spark the Senses? Early Jamestown: Why Did So Many Colonists Die? How Can Your School Reduce Food Waste? What Caused the Dust Bowl? Young Activists: How Can You Change the World? Why Was Thomas Edison Called the "Wizard of Menlo Park"? How Do We Remember 9/11? IL 3-6.
Elementary Mini-Qs (Volume 2) PI  
B 94639B 94639 Energizing Brain Breaks
Grade Lvl: ST Author: Sladkey, David
Length: 54 Copyright: 2009

Collection of 50 quick activities (1-2 minutes) designed to combat mental and physical fatigue. Includes individual, partner and group activities. All activities challenge/stimulate the brain and require movement of the body.
Energizing Brain Breaks ST  
B 92169B 92169 English Brainstormers!
Grade Lvl: T Author: Umstatter, Jack
Length: 292 Copyright: 2002

Subtitle: Ready-To-Use Games & Activities That Make Language Skills Fun To Learn. Covers grammar, mechanics, vocabulary, creative writing, literature, research, and critical thinking. Includes crosswords, word searches, scrambled words, magic squares, letter substitutions, cryptograms, and word play--plus activities on story writing, literacy analysis, word origins, and more. For grades 6-12.
English Brainstormers! T  
B 97517B 97517 Evaluative Thinking for Advanced Learners, Grades 3–5
Grade Lvl: T Author: Hollett, Emily / Cassalia, Anna
Length: 178 Copyright: 2023

Evaluative Thinking for Advanced Learners, Grades 3-5 will teach students to think critically about values, issues, and ideas while creating defensible arguments. Evaluative thinking is a skill which helps students learn to weigh values and facts in making judgements. Working through the lessons and handouts in this book, students will examine difficult and ambiguous questions from a subjective and balanced perspective. This curriculum provides cohesive, focused, scaffolded lessons to teach each targeted area of competency, followed by authentic application activities for students to then apply their newly developed skill set.
Evaluative Thinking for Advanced Learners, Grades 3–5 T  
KM 13580KM 13580 EVO Ozobot Classroom Set (18 Robots)
Grade Lvl: KPIJS Author:
Length: 0 Copyright: 2022

STEAM made simple with the Evo Classroom Kit. K-12 students can code Evo two ways: screen-free with Color Code markers and online with Ozobot Blockly visual programming. Kit includes: 18 Ozobots. 18 color code markers. Sample materials for educator lesson activities included for various grade levels. Charging base and bot labels. Find more at: https://ozobot.com/educate/lessons-and-activities. This kit is not available for summer checkout. Contact Keystone AEA Computer Science Consultants with questions or needs for support. IL 1-12.
EVO Ozobot Classroom Set (18 Robots) KPIJS  
B 118847B 118847 Eyes Wide Open: Going Behind the Environmental Headlines
Grade Lvl: JS Author: Fleischman, Paul
Length: 203 Copyright: 2014

A summary of today's environmental challenges also counsels teens on how to decode conflicting information, explaining the role of vested interests while identifying the sources behind different opinions, helping teens make informed choices. Environmental protection. Critical thinking. Outstanding Science Trade Books for Students - 2015. AR 7.7 RC 10.0 Lexile 1080 IL 8-12.
Eyes Wide Open: Going Behind the Environmental Headlines JS  
B 127404B 127404 Face Your Fears
Grade Lvl: PI Author: Harman, Alice
Length: 32 Copyright: 2021

What does it mean to be brave? Could picturing yourself not being afraid actually make you feel better? How can we manage the little steps and big leaps along our journey toward facing fear? Discover how to face your fears in positive ways that will help you take on big challenges and daily tasks with a healthier, happier mindset. Personal growth. Life skills. Nonfiction series: Grow Your Mind. IL 2-6. Lexile 890.
Face Your Fears PI  
B 97167B 97167 Fact Vs. Fiction: Teaching Critical Thinking Skills in the Age of Fake News
Grade Lvl: T Author: LaGarde, Jennifer / Hudgins, Darren
Length: 147 Copyright: 2018

The advent of the 24-hour news cycle, citizen journalism and an increased reliance on social media as a trusted news source have had a profound effect not only on how we get our news, but also on how we evaluate sources of information, share that information and interact with others in online communities. When these issues are coupled with the “fake news” industry that intentionally spreads false stories designed to go viral, educators are left facing a new and challenging landscape. This book will help them address these new realities. Fact vs. Fiction provides educators with tools and resources to help students discern fact from fiction in the information they access not only at school, but on the devices they carry in their pockets and backpacks.
Fact Vs. Fiction: Teaching Critical Thinking Skills in the Age of Fake News T  
B 91965B 91965 Fairy Tales on Trial
Grade Lvl: T Author: Silverman, Janis
Length: 64 Copyright: 1999

Activities for grades 3-9 (for whole class or gifted group) can be used to teach character education through critical thinking and problem solving. Students read fairy tales and then determine whether or not a character should be charged and tried for a crime. Students apply language arts skills as lawyers, judges, witnesses, or defendents in criminal court cases. Trials involve characters from the following tales: Peter Rabbit; Emperor's New Clothes; Goldilocks; Hansel and Gretel; Jack and the Beanstalk; Puss In Boots; Rapunzel; Rumpelstiltskin; Snow White; Three Pigs; and Three Billy Goats Gruff.
Fairy Tales on Trial T  
KM 12028KM 12028 Finch Robot
Grade Lvl: IJS Author:
Length: 0 Copyright: 2016

The Finch is designed to support an engaging introduction to the art of programming. It has support for over a dozen programming languages and environments, including several environments appropriate for students as young as eight years old. The Finch was designed to allow students to write richly interactive programs. On-board features include: Light, Temperature, and Obstacle sensors, Accelerometers, Motors, Buzzer, Full-color beak LED, and Pen mount for drawing capability. Plugs into USB port - no batteries required.
Finch Robot IJS  
KM 13368KM 13368 Finch Robot 2.0
Grade Lvl: KPIJS Author:
Length: 0 Copyright: 2020

Finch Robot 2.0 is now programmable using apps via bluetooth as well as programmable via connection through your computer, laptop, and Chromebooks. There is a wide range of programming language options: FinchBlox, BirdBlox, Snap!, MakeCode/JavaScript, Python, Java, Swift, and Kotlin. It can be used by K-12 as it has icon-based block programming to higher programming languages. Please go to https://www.birdbraintechnologies.com/hummingbirdbit/ to start. Click on the purple "Get Started" button at the top right. Choose the Finch Robot 2.0 and click on "Select" then "Next". Choose the device you will be using to program the Finch. The list of programming choices will change to match the device you have selected. Next, it is important you will go through a series of tutorials to match those choices. Compatible with iOS, Android, Chromebook, Windows, Apple and Linux devices. Included in the kit is a Bluetooth connector dongle to use with appropriate personal computer devices. See KM 12028 for Finch Robot version 1.0. Contact Kathy Hay via khay@aea1.k12.ia.us if you have any questions. IL K-12.
Finch Robot 2.0 KPIJS  
B 90578B 90578 Freedom Writers Diary Teacher's Guide
Grade Lvl: T Author: Gruwell, Erin
Length: 245 Copyright: 2007

Erin Gruwell, instructor of the "unteachable" Long Beach, California, high school students who came to be known as the Freedom Writers, describes the elements of her teaching method and philosophy and presents over 50 lessons and activities along with related excerpts from Freedom Writer journals. The Freedom Writers Diary is number 90577.
Freedom Writers Diary Teacher's Guide T  
B 95007B 95007 Gamestorming
Grade Lvl: T Author: Gray, Dave
Length: 266 Copyright: 2010

Subtitle: A Playbook for Innovators, Rulebreakers, and Changemakers. Discusses ways to encourage creativity and innovative thinking in a corporate environment. Provides instructions for more than eighty games that can help teams improve communication, overcome conflict, shorten meetings, identify the root cause of a problem, and generate ideas and solutions. Teams in the workplace. Perception.
Gamestorming T  
KM 13770KM 13770 Genius Square Game
Grade Lvl: PIJST Author:
Length: 0 Copyright: 2018

STEM puzzle game with the combination of dice, location of the blockers, and set of color shapes, there are 62,208 POSSIBLE SOLUTIONS in the 6X6 grid! Includes 2 grids, 7 dice, 2 sets of 7 blockers, and 2 sets of 9 colored shapes. Promotes problem-solving, fast thinking skills, and motor manipulation skill training. IL 3-12.
Genius Square Game PIJST  
B 94613B 94613 Getting Beyond "I Like the Book": Creating Space for Critical Literacy in K-6 Classrooms
Grade Lvl: T Author: Vasquez, Vivian
Length: 148 Copyright: 2010

The author describes her experiences, as well as those of other educators, attempting to create spaces for critical literacy in kindergarten through sixth grade classrooms through the use of children's books, and includes practical classroom strategies and lists of children's literature.
Getting Beyond "I Like the Book": Creating Space for Critical Literacy in K T  
GM 137GM 137 Gobblet
Grade Lvl: PIJS Author:
Length: 0 Copyright: 2002

A board game of strategy for two players ages 7 and older. Object of the game is to line up four pieces in a row. Taking turns, each player puts a piece on the board. You can gobble up your opponent's smaller pieces. Takes two minutes to learn, and 5-20 minutes to play. Contents: rules sheet, wood box, wooden playing board, and 24 wooden pieces.
Gobblet PIJS  
B 97249B 97249 Google Apps for Littles: Believe They Can
Grade Lvl: T Author: Pinto, Christine / Keeler, Alice
Length: 137 Copyright: 2018

Introduces the suite of tools created by Google for use in schools, allowing for the collaborative construction of documents, video, Web sites, wikis, and more. It is time to have a shift your mindset and believe that the youngest kids on an elementary school campus can do more.
Google Apps for Littles: Believe They Can T  
B 97248B 97248 Google Infused Classroom: A Guidebook to Making Thinking Visible and Amplifying Student Voice
Grade Lvl: T Author: Clark, Holly / Avrith, Tanya
Length: 146 Copyright: 2019

Transform Your Teaching - EdTech experts Holly Clark and Tanya Avrith provide a guidebook to help you use technology to engage your learners and amplify the learning experience in your classroom—with Google Apps and other online tools. Empower Your Students - This book will teach you how to allow students to show their thinking, demonstrate their learning, and share their work with authentic audiences - to use technology in meaningful ways that prepare them for the future! Start with 20 Simple Tools - This book focuses on 20 essential tools that will help teachers to easily make student thinking visible, give every student a voice and allow them to share their work. Examples You Can Use Tomorrow - With instructions for incorporating twenty of the best Google-friendly tools, including a special bonus section on Digital Portfolios
Google Infused Classroom: A Guidebook to Making Thinking Visible and Amplif T  
KM 13309KM 13309 Gravity Maze by ThinkFun
Grade Lvl: PIJ Author:
Length: 0 Copyright: 2017

Develop critical thinking skills and tie into STEM subjects like science and engineering. Playing through the increasingly difficult brain teaser style challenges will sharpen your mind by improving logical reasoning, spatial reasoning and planning skills, all through fun gameplay. Instruction manual and 60 challenge cards included. IL 3-8.
Gravity Maze by ThinkFun PIJ  
B 96945B 96945 Helping Students Make Sense of the World Using Next Generation Science and Engineering Practices
Grade Lvl: T Author: Schwarz, Christina V / Passmore, Cindy
Length: 381 Copyright: 2017

Provides a play-by-play understanding of the practices strand of A Framework for K 12 Science Education (Framework) and the Next Generation Science Standards (NGSS). Written in clear, nontechnical language, this book provides a wealth of real-world examples to show you what s different about practice-centered teaching and learning at all grade levels. The book addresses three important questions: 1. How will engaging students in science and engineering practices help improve science education? 2. What do the eight practices look like in the classroom? 3. How can educators teach the practices to support the NGSS? Helping Students Make Sense of the World Using Next Generation Science and Engineering Practices was developed for K 12 science teachers, curriculum developers, teacher educators, and administrators.
Helping Students Make Sense of the World Using Next Generation Science and T  
KM 11327KM 11327 Historical Thinking Poster
Grade Lvl: IJST Author:
Length: 0 Copyright: 2010

Double-sided poster features definitions of primary and secondary sources and guides students through the process of historical inquiry. One side (Doing History Is Like Solving a Mystery) uses captions and illustrations to present history as a mystery for elementary students. Primary and secondary sources provide clues to answer questions. The flip side (History Is an Argument About the Past) shows middle and high schoolers how historians know what they know about the past. Instructs students to examine source information, analyze primary sources, understand historical context, read multiple accounts and perspectives, and to use evidence to support claims when making a historical argument.
Historical Thinking Poster IJST  
B 96768B 96768 Hungry Mind: The Origins of Curiosity in Childhood
Grade Lvl: T Author: Engel, Susan
Length: 232 Copyright: 2015

The author claims that despite American education’s recent mania for standardized tests, testing misses what really matters about learning: the desire to learn in the first place. The Hungry Mind is an exploration of what curiosity is, how it can be measured, how it develops in childhood, and how it can be fostered in school. Children naturally possess an active interest in knowing more about the world around them. But what begins as a robust trait becomes more fragile over time, and is shaped by experiences with parents, teachers, peers, and the learning environment. Susan Engel highlights the centrality of language and question-asking as crucial tools for expressing curiosity. She also uncovers overlooked forms of curiosity, such as gossip―an important way children satisfy their interest in other people. Although curiosity leads to knowledge, it can stir up trouble, and schools too often have an incentive to squelch it in favor of compliance and discipline. Balanced against the interventions of hands-on instructors and hovering parents, Engel stresses the importance of time spent alone, which gives children a chance to tinker, collect, read about the things that interest them, and explore their own thoughts. In addition to providing a theoretical framework for the psychology of curiosity, The Hungry Mind offers educators practical ways to put curiosity at the center of the classroom and encourage children’s natural eagerness to learn.
Hungry Mind: The Origins of Curiosity in Childhood T  
B 118516B 118516 I Just Want to Do It My Way!: My Story About Staying on Task and Asking for Help
Grade Lvl: KPI Author: Cook, Julia
Length: 32 Copyright: 2013

RJ's way of doing things isn't working out for him. His teacher is upset because so many of his assignments are missing or incomplete, but RJ blames other students for distracting him. He learns how to ask for help and stay on task, and discovers that by doing things the right way the first time, he no longer has to do them over and over again. Attention- Fiction. From the series Best Me I Can Be! IL K-4.
I Just Want to Do It My Way!: My Story About Staying on Task and Asking for KPI  
B 93327B 93327 Identifying and Enhancing the Strengths of Gifted Learners, K-8: Easy-to-Use Activities and Lessons
Grade Lvl: T Author: Maccagnano, Ann
Length: 120 Copyright: 2007

Helps teachers identify areas of strength and weakness in gifted learners and provides hundreds of challenging activities to nurture their talents. Organized by skills, each chapter begins with "analysis activities" to informally assess students' current skill development and follows up with enhancement activities that extend and enrich the content of everyday curriculum. Skills: Reading, writing, and oral communication; Creative and critical thinking; Interpersonal skills and intrapersonal intelligence; and Mathematics and visual/spatial awareness.
Identifying and Enhancing the Strengths of Gifted Learners, K-8: Easy-to-Us T  
B 97487B 97487 Improve Every Lesson Plan with SEL
Grade Lvl: T Author: Benson, Jeffrey
Length: 173 Copyright: 2021

Text offers explicit, step-by-step guidance on how to incorporate social and emotional learning (SEL) into K-12 lesson planning-without imposing a separate SEL curriculum. The book identifies SEL skills in three broad categories: skills for self, interpersonal skills, and skills as a community member. It offers research-based strategies for seamlessly integrating these skills into every section of lesson plans, from introducing a topic in a way that sparks students' interest, to accessing prior knowledge, providing direct instruction, allowing time for experimentation and discovery, using formative assessment, and closing a lesson in a purposeful way.
Improve Every Lesson Plan with SEL T  
B 92974B 92974 Improving Comprehension with Questioning the Author: A Fresh and Expanded View of a Powerful Approach
Grade Lvl: T Author: Beck, Isabel / McKeown, Margaret
Length: 296 Copyright: 2006

Introduces a question-the-author approach to teaching reading comprehension. Shows how to develop prompts and lead discussions. Examines 25 common discussion scenarios.
Improving Comprehension with Questioning the Author: A Fresh and Expanded V T  
KM 12331KM 12331 In a Reading State of Mind: Brain Research, Teacher Modeling, and Comprehension Instruction
Grade Lvl: T Author: Fisher, Douglas / Frey, Nancy
Length: 0 Copyright: 2009

Provides strategies for using modeling to improve the reading comprehension skills of middle- and secondary-grade students. Blends research about the brain and learning with classroom examples to show how instructional modeling can lead to increased engagement and literacy learning. Chapters explore ways to model comprehension and word-solving strategies, as well as how to use text structures and text features to learn and retain information. Book (152 pages) includes discussion questions that correspond to segments in the accompanying DVD (60 min).
In a Reading State of Mind: Brain Research, Teacher Modeling, and Comprehen T  
B 113213B 113213 In the Picture
Grade Lvl: KPI Author: Micklethwait, Lucy
Length: 28 Copyright: 2009

Contains reproductions of ten works by famous artists accompanied by six close-ups and questions designed to promote critical thinkingskills and appreciation of art. IL K-4.
In the Picture KPI  
B 99870B 99870 Incredible Quotations: 230 Thought-Provoking Quotes With Prompts To Spark Students' Writing, Thinking, and Discussion
Grade Lvl: T Author: Sweeney, Jacqueline
Length: 64 Copyright: 1997

Provides the source for each quotation, ideas for discussion starters, occasional historical context notes, and brief biographies for some of those quoted. Sources range from Michael Jordan to Mother Teresa. Grades 4-8.
Incredible Quotations: 230 Thought-Provoking Quotes With Prompts To Spark S T  
B 92525B 92525 Inferencing Grades 3-4
Grade Lvl: T Author: Karwowski, Cindy
Length: 48 Copyright: 2000

Subtitle: Using Context Clues to Infer Meaning. Reproducible pages with high interest articles and activities designed to improve reading comprehension. Inferencing requires the reader to make educated guesses based on prior knowledge and on information that is implied, but not directly stated. Exercises increase in difficulty as the book progresses.
Inferencing Grades 3-4 T  
B 92524B 92524 Inferencing Grades 5-6
Grade Lvl: T Author: Roy, Jennifer
Length: 48 Copyright: 2000

Subtitle: Using Context Clues to Infer Meaning. Reproducible pages with high interest articles and activities designed to improve reading comprehension. Inferencing requires the reader to make educated guesses based on prior knowledge and on information that is implied, but not directly stated. Exercises increase in difficulty as the book progresses.
Inferencing Grades 5-6 T  
B 92130B 92130 Infusion Lessons: Infusion Lessons: Teaching Critical & Creative Thinking in Language Arts (Grades 5 and 6)
Grade Lvl: T Author: Swartz, Robert
Length: 371 Copyright: 1999

Collection of lessons that combine deep content learning with quality thinking to enhance content instruction. Teacher scripts, assessment ideas, writing samples and modificationsfor special needs students are included. Graphic organizers. Topics:decision making, problem solving, comparing and contrasting, classification, parts-whole, sequencing, reasons and conclusions, uncovering assumptions, generating possibilities, metaphors, reliability of sources, causal explanations, prediction, generalization, analogy, conditional reasoning.
Infusion Lessons: Infusion Lessons: Teaching Critical & Creative Thinking i T  
B 92128B 92128 Infusion Lessons: Teaching Critical & Creative Thinking in Language Arts (Grades 3 and 4)
Grade Lvl: T Author: Swartz, Robert
Length: 446 Copyright: 1999

Collection of lessons that combine deep content learning with quality thinking to enhance content instruction. Teacher scripts, assessment ideas, writing samples and modification for special needs students are included. Graphic organizers. Topics: decision making, problem solving, comparing and contrasting, classification, parts-whole, sequencing, reasons and conclusions, uncovering assumptions, generating possibilitites, metaphors, reliability of sources, casual explanations, prediction, generalization, analogy, conditional reasoning.
Infusion Lessons: Teaching Critical & Creative Thinking in Language Arts (G T  
B 92127B 92127 Infusion Lessons:Teaching Critical & Creative Thinking in Language Arts (Grades 1 and 2)
Grade Lvl: T Author: Swartz, Robert
Length: 410 Copyright: 2000

Collection of lessons that combine deep contentlearning with quality thinking to enhance content instruction. Teacher scripts, assessment ideas, writing samples and modificationsfor special needs students are included. Graphic organizers. Topics:decision making, problem solving, comparing and contrasting, classification, parts-whole, sequencing, reasons and conclusions, uncovering assumptions, generating possibilities, metaphors, reliability of sources, causal explanations, prediction, generalization, analogy, conditional reasoning.
Infusion Lessons:Teaching Critical & Creative Thinking in Language Arts (Gr T  
KM 12872KM 12872 InO-Bot
Grade Lvl: IJST Author:
Length: 0 Copyright: 2018

Teach students to code with InO-Bot. InO-Bot is the Logo turtle come to life! Bring programming off the screen and out into the real world by creating Logo programs and watching the screen turtle and InO-Bot execute them at the same time. InO-Bot connects via Bluetooth to Chromebooks, Mac and Windows computers. Also this programmable robot can be used with free App from Google Play Store or Apple App Store. InO-Bot is powered by a USB-rechargeable battery and offers inputs and outputs that can be controlled and read providing user different challenges to experience in programming: headlights, multicolored lights, sounds/musical notes, line designer/follower and proximity sensors. Kit contents includes instructions and information to operate robot with device as well as a USB cable and USB plug to charge the device. InO-Bot Kit includes: User guide. Terrapin Logo - InO-Bot Pen holder with lift/lower capability USB cable and USB plug for charging.
InO-Bot IJST  
B 96574B 96574 Interacting with Informational Text for Close and Critical Reading
Grade Lvl: T Author: Erfourth, Jill
Length: 152 Copyright: 2016

A teacher's guide to teaching reading to K-3 students. Lessons are designed to engage students and guide them to read a text critically in order to build comprehension. Lessons are also based on the Common Core State Standards and help move students purposefully through increasingly complex text. Strategies, including the Guided Highlighted Reading Framework, are provided for meaningful discussions on a variety of text structures. Provides two lessons for each of the following text structures: sequencing, description, compare/contrast, cause/effect, & problem/solution.
Interacting with Informational Text for Close and Critical Reading T  
KM 12544KM 12544 Invention through Form and Function Analogy
Grade Lvl: T Author: Rule, Audrey C
Length: 147 Copyright: 2015

Resource is designed to build creativity and invention skills from the scientific form and function approach for elementary & middle school students. The skills addressed by the exercises in this book are important (talent, thinking skills, and innovation/inventiveness) & are necessary for a successful society, especially in a rapidly changing global economy. Lessons consist of an objective, exploration opportunities, explanation for the lessons, and expansion activities with examples. Lessons: 1.Identifying Forms and Functions of Objects; 2.Forms and Functions of the Human Hand; 3. Forms and Functions of the Body Extended with Tools; 4. Extending the Body to Serve Basic Human Needs; 5. Tools Related to Forms and Functions of the Mouth; 6. Historical Perspectives of Inventions; 7. Animal Form and Function Analogies; 8. Inventors Inspired by Form and Function; 9. Combining SCAMPER with Form anf Function to Spur Invention. Kit includes Spiral-bound book, Appendix, plus 7 sets of cards. Use with grades K-8.
Invention through Form and Function Analogy T  
B 127988B 127988 Invisible Things
Grade Lvl: KP Author: Pizza, Andy J / Miller, Sophie
Length: 52 Copyright: 2023

This creatively wacky and interactive exploration of the abstract concepts of the human experience, such as feelings and thoughts, encourages readers to look past the visible and connect with the things that are not seen. Mental health. Internal struggle. Overcoming adversity. Self-awareness. IL K-3. Lexile 620.
Invisible Things KP  
KM 13583KM 13583 IQ Puzzler XXL
Grade Lvl: PIJ Author:
Length: 0 Copyright: 2020

The IQ Puzzler game features 188 challenges and students can engage in 3 playing modes, including both 2D & 3D challenges. Students build concentration skills, problem-solving abilities, spatial insight, logic, and planning. This kit includes: 1 large game board, 12 colorful puzzle pieces, and a player's booklet with 188 challenges and possible solutions. STEAM. Design thinking. IL 2-8.
IQ Puzzler XXL PIJ  
KM 5957KM 5957 Kapla Blocks
Grade Lvl: KPIJS Author:
Length: 0 Copyright: 1998

Contains Kapla building blocks (wooden pieces) and techniques booklet. Develops concentration skills, manual dexterity, and creativity.
Kapla Blocks KPIJS  
KM 8710KM 8710 Khet
Grade Lvl: IJS Author:
Length: 0 Copyright: 2006

Combines lasers with classic strategy. Players alternate turns moving Egyptian themed mirrored pieces around the playing field after which they fire their low powered laser diode with the goal of illuminating their opponent's pieces to eliminate them from the game. Simple rules can be learned in minutes with a wide level of strategy possible. Unlike chess or checkers, Khet begins with the pieces spread over the board. Many different starting configurations make the game interesting. Requires 4 AAA batteries (included). For players age 9+. Deflection/Deflexion. Contents: rules of play sheet, battery replacement sheet, playing board, and 28 pieces (Pharaoh, Djed, Obelisk, and Pyramid).
Khet IJS  
KM 90022KM 90022 KIBO 18 & KIBO Says Game
Grade Lvl: KP Author: KinderLab Robotics
Length: 0 Copyright: 2018

With KIBO, 4- to 7-year-olds create, design, decorate and bring their own robot to life! KIBO lets students' imaginations soar - all without requiring screen time on PCs, tablets, or smartphones. KIBO serves as an open platform designed for early computer programmers to imagine and create their own robot. Just turn it upside down for students to see the circuitry. Young learners can visibly see that this is the KIBO “brain” and not magic. Add the wheels with the motors and your KIBO is on the move! KIBO Says – Class Programming Game allows young learners to have some fun with KIBO. KIBO Says provides students an opportunity to learn KIBO’s coding language through engaging unplugged play! The “KIBO Says” game is a collection of oversized cards with images of KIBO’s programming icons. As they play “KIBO Says,” students learn KIBO’s programming language by acting out KIBO’s movements, sounds, and other commands themselves. KIBO can even scan the game cards, just like the blocks. What's included: 21 command cards (including the PLAY commands for the Sound Record / Playback Module),12 parameter cards (for IF and REPEAT), Instruction card for unplugged games. KIBO Says is a fun way to learn some basics in computer programming. This kit contains all the pieces to design and build your own KIBO robot that is capable of singing, dancing, and flashing it's multicolored light. Also included with KIBO robot are: 18 programming blocks, 12 parameter cards, 3 motors, 2 wheels, 3 sensor modules (light, sound and distance), 1 lightbulb module, a stage art platform, and a rotating art stage (perfect for making ballerinas, helicopters, carousels, etc). IL Pres-1.
KIBO 18 & KIBO Says Game KP  
KM 12984KM 12984 Kids Charades Game
Grade Lvl: PIJ Author:
Length: 0 Copyright: 2017

Charades for kids. The classic game of charades is a great way to develop imagination, critical thinking and acting skills. Intended for age 7+ and 2 or more players. Game includes directions for play, 100 charade cards, 30 second sand timer, and a score pad. Players attempt to perform and mime different concepts presented on their card and right answers earn points for the team. IL 2-8.
Kids Charades Game PIJ  
B 97021B 97021 Kindergarten Primary Education Thinking Skills (P.E.T.S.)
Grade Lvl: T Author: Wyatt, Sandy / Merritt, Dodie
Length: 104 Copyright: 2007

A systematized enrichment and diagnostic thinking skills program suitable for Kindergarten that introduces students to different ways of thinking. Aligned to the higher levels of Bloom's Taxonomy, presenting lessons in convergent analysis, divergent synthesis, and evaluation. Includes 2 whole group lessons for each thinking component and an additional small group lesson for high level thinkers. Includes in the 4 Resources & Extension Sections Tiered Question Qubes for each of the kinds of questions with any book. Correlates with the components of multiple intelligences. Provides opportunities for learners with different thinking strengths to shine. Provides diagnostic checklists for building behavioral portfolios on talented young learners that support a differentiated approach to their education.
Kindergarten Primary Education Thinking Skills (P.E.T.S.) T  
B 119865B 119865 Learning About Fact and Opinion
Grade Lvl: KP Author: Rustad, Martha E. H
Length: 24 Copyright: 2015

Introduces readers to the media literacy skills needed to evaluate and understand the difference between fact and opinion in media. Includes a hands-on activity related to media literacy. From the Pebble Plus series Media Literacy For Kids. AR 2.3 RC 2.5 Lexile 440 IL K-3.
Learning About Fact and Opinion KP  
KM 8191KM 8191 Leiter International Performance Scale (Revised)
Grade Lvl: T Author: Roid, Gale
Length: 0 Copyright: 2002

Leiter-R is a nonverbal test especially suitable for children and adolescents (ages 2-20 years) who are cognitively delayed, disadvantaged, nonverbal or non-English speaking, speech- or hearing-impaired, motor-impaired, ADHD, autistic, or suffering from traumatic brain injury. Consists of two batteries: Visualization and Reasoning Battery (test time is 40 minutes), and Attention and Memory Battery (test time is 35 minutes). Administration time for IQ Screening is 25 minutes; LD/ADHD Screening is 25 minutes; Gifted Screening is 35 minutes. Contents: Examiners Manual; three Easel Books; Visualization and Reasoning Response Cards; Attention and Memory Response Cards; manipulatives (foam shapes in three colors); grids; Scoring keys; Picture plates; time/stopwatch; Record booklets; Sustained booklets A, B, and C; Growth Profile booklet, and Parent, Teacher, and Self Rating Scale booklets. Circulation restricted to Keystone AEA Special Education staff.
Leiter International Performance Scale (Revised) T  
B 94954B 94954 LibrarySparks Library Lessons
Grade Lvl: T Author:
Length: 200 Copyright: 2010

Subtitle: A Collection of the Finest Library Lessons from LibrarySparks Magazine edited by Diane Findlay. A collection of suggestions for activities and lessons from "LibrarySparks" magazine to teach children in kindergarten through fifth grade critical thinking and library skills, covering a range of content and methods for various grade levels. Bibliographic instruction. Creative activities.
LibrarySparks Library Lessons T  
B 124271B 124271 Life in Numbers: Smart Shoppers
Grade Lvl: KP Author: Anderson, Karin
Length: 16 Copyright: 2018

Discusses shopping, focusing on how to shop smart. Series nonfiction: TIME FOR KIDS Nonfiction Readers Grade 1. Emerging reader. IL Pres-2. AR 1.0. GR E.
Life in Numbers: Smart Shoppers KP  
B 126994B 126994 Light Bulb
Grade Lvl: PI Author:
Length: 32 Copyright: 2021

The story of the light bulb. It begins at the invention of the arc lamp and continues to current innovations such as LED smart lights. Inventions. Technology. Discoveries. Series nonfiction: Eureka, Biography of an Idea. IL 1-4. Lexile 630. GR P.
Light Bulb PI  
B 95540B 95540 Literacy Remix: Bridging Adolescents’ In and Out of School Literacies
Grade Lvl: T Author: Gainer, Jesse / Lapp, Diane
Length: 128 Copyright: 2010

Provides lessons and practices to help teachers instruct students on the importance of literary skills and ways to use their reading, writing, learning, and communication skills in everyday life. Includes reproducible pages (Storyboard for a montage sequence; Storyboard for digital poems; Research paper outline template).
Literacy Remix: Bridging Adolescents’ In and Out of School Literacies T  
KM 12239KM 12239 Loupe Class Set
Grade Lvl: KPIJS Author:
Length: 0 Copyright: 2009

Kit contains a class set of jeweler's loupes (5X magnification) and information on the Private Eye program (program to develop creativity and critical thinking in science, writing, art, and math). Includes The Private Eye: Five Fun-tastic Steps, and The Private Eye-- (5X) Looking/Thinking by Analogy: A Guide to Developing the Interdisciplinary Mind by Kerry Ruef.
Loupe Class Set KPIJS  
B 93324B 93324 Magic Circle: Preschool and Kindergarten Activity Guide for Counselors and Teachers
Grade Lvl: T Author: Dunne, Gerry
Length: 116 Copyright: 1996

Magic Circle process is designed to help young children develop: understanding and respect for themselves and others; oral language and communication skills; realistic self-concept, positive self-esteem, and social responsibility; problem solving and critical and creative thinking skills. Activities use developmentally appropriate strategies that promote effective listening and speaking, organized learning, and purposeful play. Examines the developmental tasks of children from birth to two years, two to four, and five to seven years of age.
Magic Circle: Preschool and Kindergarten Activity Guide for Counselors and T  
KM 945KM 945 Magnetic Shapes Maze (BB)
Grade Lvl: KP Author:
Length: 0 Copyright: 2020

Students explore geometric shapes as they guide everyday objects through our fun magnetic maze. Students sort every day object shapes like an envelope to a watermelon slice and use the magnet tool to place object in their corresponding shapes. Students learn to recognize 6 different shapes: rectangle, circle, diamond, triangle, square and oval. Kit includes one large magnet board and attached magnet wand. Shapes are incased in the acrylic cover. IL Pres-1.
Magnetic Shapes Maze (BB) KP  
KM 952KM 952 Magnetic US Map (2 Parts)
Grade Lvl: KP Author:
Length: 0 Copyright: 2023

This interactive puzzle map will help elementary learners learn geography-state names, landmarks, plants, animals, and more! Kit includes 44 magnetic pieces, an outlined map and a magnetic board. Skills: Geography, critical thinking, spatial relationships, and fine motor skills. IL K-3.
Magnetic US Map (2 Parts) KP  
B 127399B 127399 Make Mistakes
Grade Lvl: PI Author: Howell, Izzi
Length: 32 Copyright: 2021

Making mistakes is not something to beat yourself up about. In fact, remembering your best mistakes can help you learn! Discover fun ways to learn from your mistakes, and find out why taking risks and challenging yourself makes your brain stronger and more powerful. Personal growth. Life skills. Nonfiction series: Grow Your Mind. IL 2-6. Lexile 830.
Make Mistakes PI  
KM 12419KM 12419 Making Thinking Visible: How to Promote Engagement, Understanding, and Independence for All Learners 1st Edition
Grade Lvl: T Author: Ritchhart, Ron / Church, Mark
Length: 320 Copyright: 2011

Book describes learning environments and routines that promote the development of individuals who can think, plan, create, question, and engage independently. Visible Thinking is a research-based approach to teaching thinking, begun at Harvard's Project Zero, that develops students' thinking dispositions, while at the same time deepening their understanding of the topics they study. Shows how thinking can be made visible at any grade level and across subject areas through the use of effective questioning, listening, documentation, and facilitative structures called thinking routines. Critical thinking- Study and teaching. Cognition in children. Includes a DVD featuring instructive video clips.
Making Thinking Visible: How to Promote Engagement, Understanding, and Inde T  
KM 13044KM 13044 Math Counts (10 Books)
Grade Lvl: KP Author:
Length: 0 Copyright: 2018

Math Counts series helps children become mathematical problem solvers and starts them on the road to learning how to communicate and reason mathematically. Books in the series use photos and simple text make these books a tool to read individually or for read-aloud. The ten concepts provide basic mathematical thinking and offer curriculum support to pave the way for a student´s future mastery of mathematics. Set of 10 Books. Titles included: Counting, Weight, Numbers, Length, Size, Sorting, Capacity, Shape, Time, and Pattern. STEM Learning. Mathematical mind. IL Pres-3.
Math Counts (10 Books) KP  
KM 11577KM 11577 Math Dash: Addition/Subtraction
Grade Lvl: PI Author:
Length: 0 Copyright: 2012

Board game for 2-8 players sharpens math skills and provides lessons in offensive and defensive strategy play. For grades 2-4. Visit www.edupressin.com for replacement Directions Sheets and Answer Keys.
Math Dash: Addition/Subtraction PI  
KM 12954KM 12954 Math Mysteries Series: Crimes, Capers and Whodunits
Grade Lvl: IJ Author:
Length: 0 Copyright: 2018

Math Mysteries: Crimes, Capers and Whodunits is a series of five interactive mysteries designed to integrate Common Core State Standards (CCSS) in mathematics with engaging mysteries for students to unravel. Because each mystery incorporates a range of appealing skills applications, it is ideal for review, skills recovery, and enrichment purposes. THIS SERIES CONSISTS OF THE FOLLOWING PRODUCTS: Lord Symington's Castle; Peterson's Last Challenge; The Clown Capers; The Cookie Factory Mystery; and The Treasure of Pirate's Cove. Let your students apply their math skills to real world problems as they solve intriguing mysteries and whodunits. Super sleuths from the Pi Detective Agency have gathered data and clues from unsolved cases. Your students will need to sift through written case files, dissect video interviews with possible suspects, test theories and more as they apply their content knowledge to a variety of engaging mathematical challenges. Includes: Five 11-minute DVDs, and 5 Teacher’s Resource Books which include Teacher’s Notes, Student Investigation Workbook and Case File. The student activities and the workbook help scaffold learners towards solving the crime, grabbing the reward, catching the crook and finding the treasure! This kit is an updated version to replace KM 4497.
Math Mysteries Series: Crimes, Capers and Whodunits IJ  
B 92407B 92407 Math-O-Graphs Critical Thinking Through Graphing
Grade Lvl: T Author: Buck, Donna
Length: 169 Copyright: 1990

Activities for grades 4-8 use real-world problems to encourage students to coordinate many types of thinking to find possible solutions. Activities are organized into generalized-topic units: numeration (place value, digit, rounding, sets, bases), addition and subtraction, estimation, multiplication and division (primes, powers, averages), decimals, fractions, ratio, percent, geometry measurement, area, volume, probability, statistics. Each activity beings with a graph for anticipatory discussion and vocabulary development questions. Then a class graph is developed which involves joining others in a cooperative exploration of strategies to solve the problem. Class-discussion questions relate each activity topic to mathematics and to other curriculum areas. Concludes by offering extending activities for reinforcing mathematical concepts.
Math-O-Graphs Critical Thinking Through Graphing T  
KM 90020KM 90020 Measurement Centers - Complete Set
Grade Lvl: KP Author:
Length: 0 Copyright: 2017

Length, Weight and Volume experiments. Students get an instant, visual grasp of beginning measurement concepts—as they conduct simple investigations with our hands-on centers! Each center includes 24 activity cards with illustrated instructions that are just right for beginners…plus all the tools children need to complete each activity—from comparing weights to measuring pencils, tables and more! Plus, as students complete each engaging activity, they explore concepts like heavy and light, more and less, length and width, and much more. Complete set includes all 3 centers shown, each with a 9" wooden card stand. IL K-3.
Measurement Centers - Complete Set KP  
B 97415B 97415 Media Literacy in the K-12 Classroom, 2nd Edition
Grade Lvl: T Author: Baker, Frank W
Length: 221 Copyright: 2016

Today's average youth spends over 10 hours a day consuming media. Aided by technology, young people can instantly share and engage with media messages to find answers, get directions, shop or connect with friends. But access alone doesn't lead to critical thinking. Media are texts, designed to be read, analyzed, deconstructed and reconstructed. Understanding how to interpret advertising messages, check for bias or avoid stereotyping are among the skills students need to become knowledgeable consumers and producers of media. This book helps educators understand the importance of teaching media literacy and gives them the tools needed to bring this form of literacy into the classroom. The text provides ways to bring media literacy into the K-12 classroom through any school subject matter, and teaches students skills that enable them to become knowledgeable media consumers and producers.
Media Literacy in the K-12 Classroom, 2nd Edition T  
KM 13773KM 13773 Mental Blox 3D Shape Game
Grade Lvl: KPIJST Author:
Length: 0 Copyright: 2024

This brain-boosting, make-you-think, point-of-view game challenges players to build 3-D puzzles from different visual perspectives. Forty double-sided cards feature the puzzle on the front and the solution on the back. With three levels of play, this puzzle game is a sure way to sharpen spatial visualization, critical thinking, and problem solving skills. Kit includes 15 colorful blocks and an activity guide. IL K-12.
Mental Blox 3D Shape Game KPIJST  
B 96224B 96224 Mental Math in the Primary Grades
Grade Lvl: T Author:
Length: 117 Copyright: 1988

Practical introduction to the techniques of "figuring in your head," a useful skill for everyday math that helps students make good estimates and generally improves their number sense. Designed for grades 1-3, contains 36 lessons that cover thinking strategies for addition and subtraction, thinking in patterns, and thinking strategies for larger numbers.
Mental Math in the Primary Grades T  
B 90547B 90547 Mind Joggers!
Grade Lvl: T Author: Petreshene, Susan
Length: 207 Copyright: 1985

Subtitle: 5- to 15-Minute Activities that Make Kids Think. A collection of activities which take from five to fifteen minutes which are designed to help students improve their thinking and comprehension skills. Includes whole group, partner, and individual activities for elementary children organized into four major subject and skill areas: Thinking and Reasoning; Math; Language and Writing; and Listening and Remembering. All are oral activities or require only pencil and paper, or chalkboard and chalk. Brainstorming.
Mind Joggers! T  
KM 12826KM 12826 Mini-Qs in American History, Vol. 1
Grade Lvl: IJST Author:
Length: 0 Copyright: 2016

The DBQ Project Method provides a framework of best practices that guides teachers and students to read smart, think straight, and write clearly. The DBQ Project utilizes a 6-Step Method and delivers this methodology in all DBQs and Mini-Qs. Each step builds on students’ curiosity and increases motivation and confidence to answer a compelling, authentic question. Teachers across the country are using the DBQ Project with elementary, middle school, and high school students. Teacher scaffolding to serve the social studies learning experience and to meet the students' skill level will be key for successful implementation. DBQ - Document Based Questions. Mini-Qs in American History Volume 1 Twelve High-Interest Units of Study Cabeza de Vaca: How Did He Survive? Early Jamestown: Why Did So Many Colonists Die? What Caused the Salem Witch Trial Hystereia of 1692? Valley Forge: Would You Have Quit? How Did the Constitution Guard Against Tyranny? How Free Were Free Blacks in the North? Remembering the Alamo: A Personal Journal Was the United States Justified in Going to War With Mexico? The California Gold Rush: A Personal Journal What Was Harriet Tubman’s Greatest Achievement? The Battle of Gettysburg: Why Was It a Turning Point? North or South: Who Killed Reconstruction?
Mini-Qs in American History, Vol. 1 IJST  
KM 12813KM 12813 Mini-Qs in American History, Vol. 2
Grade Lvl: IJST Author:
Length: 0 Copyright: 2016

The DBQ Project Method provides a framework of best practices that guides teachers and students to read smart, think straight, and write clearly. The DBQ Project utilizes a 6-Step Method and delivers this methodology in all DBQs and Mini-Qs. Each step builds on students’ curiosity and increases motivation and confidence to answer a compelling, authentic question. Teachers across the country are using the DBQ Project with elementary, middle school, and high school students. Teacher scaffolding to serve the social studies learning experience and to meet the students' skill level will be key for successful implementation. DBQ - Document Based Questions. Mini-Qs in American History Volume 2 Twelve High-Interest Units of Study North or South: Who Killed Reconstruction? The Long Drive: Will You Re-Up Next Year? The Philanthropy of Andrew Carnegie: Did It Make Him a Hero? Should the United States Have Annexed the Philippines? Progressivism: Where Will You Put Your Million Dollars? Prohibition: Why Did America Change its Mind? What Caused the Dust Bowl? Why Did Japan Bomb Pearl Harbor? Berlin, Korea, Cuba: How Did the US Contain Communism? Politics or Principle: Why Did L.B.J. Sign the Civil Rights Act of 1964? What Made Cesar Chavez an Effective Leader? Should the US Drill for Oil in Alaska’s Wilderness?
Mini-Qs in American History, Vol. 2 IJST  
KM 12814KM 12814 Mini-Qs in Civics
Grade Lvl: IJST Author:
Length: 0 Copyright: 2016

The DBQ Project Method provides a framework of best practices that guides teachers and students to read smart, think straight, and write clearly. The DBQ Project utilizes a 6-Step Method and delivers this methodology in all DBQs and Mini-Qs. Each step builds on students’ curiosity and increases motivation and confidence to answer a compelling, authentic question. Teachers across the country are using the DBQ Project with elementary, middle school, and high school students. Teacher scaffolding to serve the social studies learning experience and to meet the students' skill level will be key for successful implementation. DBQ - Document Based Questions. Mini-Qs in Civics Ten High-Interest Units of Study What Types of Citizen Does a Democracy Need? The Ideals of the Declaration: Which is the Most Important? The Preamble and the Federal Budget: Are We Slicing the Pie Correctly? How Did the Constitution Guard Against Tyranny? Should Schools Be Allowed to Limit Students’ Online Speech? Search and Seizure: Did the Government Go Too Far? Is the American Jury System Still a Good Idea? Should Americans be Required to Vote? Campaign Propaganda: Which Strategies Would You Use? Should the Electoral College Be Abolished?
Mini-Qs in Civics IJST  
KM 12815KM 12815 Mini-Qs in Economics
Grade Lvl: IJST Author:
Length: 0 Copyright: 2017

The DBQ Project Method provides a framework of best practices that guides teachers and students to read smart, think straight, and write clearly. The DBQ Project utilizes a 6-Step Method and delivers this methodology in all DBQs and Mini-Qs. Each step builds on students’ curiosity and increases motivation and confidence to answer a compelling, authentic question. Teachers across the country are using the DBQ Project with elementary, middle school, and high school students. Teacher scaffolding to serve the social studies learning experience and to meet the students' skill level will be key for successful implementation. DBQ - Document Based Questions. Mini-Qs in Economics Ten High-Interest Units of Study Does GDP Tell the Right Story? Is College Worth It? Are Corn Subsidies a Good Idea? How Should the U.S. Reduce Economic Inequality? Fixing a Broken Economy: Did Reagan Get It Right? Fixing a Broken Economy: Did Obama Get It Right? Businesses and Food Waste: What Story Should Be Told? Stopping Food Waste: What Works for Our School? Is the Fed Good for America? How Much Should We Worry about the National Debt?
Mini-Qs in Economics IJST  
KM 12816KM 12816 Mini-Qs in Geography
Grade Lvl: IJST Author:
Length: 0 Copyright: 2016

The DBQ Project Method provides a framework of best practices that guides teachers and students to read smart, think straight, and write clearly. The DBQ Project utilizes a 6-Step Method and delivers this methodology in all DBQs and Mini-Qs. Each step builds on students’ curiosity and increases motivation and confidence to answer a compelling, authentic question. Teachers across the country are using the DBQ Project with elementary, middle school, and high school students. Teacher scaffolding to serve the social studies learning experience and to meet the students' skill level will be key for successful implementation. DBQ - Document Based Questions. Mini-Qs in Geography Eleven High-Interest Units of Study A Question of Scale: How Wealthy Is Brazil? China’s One-Child Policy: Was It a Good Idea? What Is the Most Important Consequence of Climate Change? Is Gentrification Good for Vancouver’s Downtown Eastside? The Great Migration: A Personal Journal Globalization at the Border: Has NAFTA Kept Its Promises to Mexican Workers? What Is Driving China’s Water-Scarcity Crisis? The European Union: Do the Benefits of Membership Outweigh the Costs? Famine in Ethiopia: How Did the Government Make It Worse? Is Chocolate Good for Cote d’Ivoire? The Syrian Civil War: What Is Fueling the Violence?
Mini-Qs in Geography IJST  
KM 12817KM 12817 Mini-Qs in Literature, Volume 2
Grade Lvl: IJST Author:
Length: 0 Copyright: 2016

The DBQ Project Method provides a framework of best practices that guides teachers and students to read smart, think straight, and write clearly. The DBQ Project utilizes a 6-Step Method and delivers this methodology in all DBQs and Mini-Qs. Each step builds on students’ curiosity and increases motivation and confidence to answer a compelling, authentic question. Teachers across the country are using the DBQ Project with elementary, middle school, and high school students. Teacher scaffolding to serve the social studies learning experience and to meet the students' skill level will be key for successful implementation. DBQ - Document Based Questions. Ten High-Interest Units of Study How Does The Great Gatsby Reflect America in the Twenties? How Did Abolitionists Make the Case Against Slavery? Lord of the Flies: What Is the “Beast”? Immigration: Was It Worth It? The Relationship Between Huckleberry Finn and Jim: How Does Huck See Jim? Holocaust Writings: How Does One Say the Unspeakable? The Crucible and McCarthyism: What Are the Parallels? Meaning and Metaphor: What is Frost Saying? Their Eyes Were Watching God: Was Wright Right? Are Hamlet’s Actions Justified?
Mini-Qs in Literature, Volume 2 IJST  
KM 12818KM 12818 Mini-Qs in World History Vol. 3
Grade Lvl: IJST Author:
Length: 0 Copyright: 2016

The DBQ Project Method provides a framework of best practices that guides teachers and students to read smart, think straight, and write clearly. The DBQ Project utilizes a 6-Step Method and delivers this methodology in all DBQs and Mini-Qs. Each step builds on students’ curiosity and increases motivation and confidence to answer a compelling, authentic question. Teachers across the country are using the DBQ Project with elementary, middle school, and high school students. Teacher scaffolding to serve the social studies learning experience and to meet the students' skill level will be key for successful implementation. DBQ - Document Based Questions. Mini-Qs in World History Volume 3 Eleven High-Interest Units of Study The Enlightenment Philosophers: What Was Their Main Idea? The Reign of Terror: Was It Justified? How Should We Remember Toussaint Louvertoure? Latin American Independence: Why Did the Creoles Lead the Fight? Female Workers in Japanese Silk Factories: Did the Costs Outweigh the Benefits? What Was the Driving Force Behind European Imperialism in Africa? What Was the Underlying Cause of World War I? How Did the Versailles Treaty Help Cause World War II? The Soviet Union: What Should Textbooks Emphasize? What Made Gandhi’s Nonviolent Movement Work? China’s One Child Policy: Was It a Good Idea?
Mini-Qs in World History Vol. 3 IJST  
KM 13355KM 13355 Monster Math Balance Scale
Grade Lvl: KP Author:
Length: 0 Copyright: 2020

A monster scale for early learners. This math kit puts equal weight on math and fun! Students place different combinations of numbered weights in the monster’s hands to work with number theory, weights and measurements. Leverage in a learning center to enforce basic skills in addition, subtraction and comparing numbers as they try to strike a balance. This kit includes a wooden monster-shaped scale and 20 weights. IL Pres-1.
Monster Math Balance Scale KP  
B 96110B 96110 Moving Child Is a Learning Child: How the Body Teaches the Brain to Think (Birth to Age 7)
Grade Lvl: T Author: Connell, Gill / McCarthy, Cheryl
Length: 324 Copyright: 2014

Explains the learning link between the body and the brain and what early childhood educators and caregivers can do to guide it. The authors discuss children's movement and introduce the Kinetic Scale: a visual map of the active learning needs of infants, toddlers, preschoolers, and primary graders. Includes tips, activities, and PowerPoint presentation. Digital content access (activities, games, charts, forms, and parent handouts - see page ix for the URL and password). Learning--Physiological aspects.
Moving Child Is a Learning Child: How the Body Teaches the Brain to Think ( T  
KM 12913KM 12913 Number Talk Daily Activity Center - Grade 1
Grade Lvl: KP Author:
Length: 0 Copyright: 2017

Get first graders talking about number concepts! Our activity center includes 120 cards divided into 3 categories: Model, Explain, Critique. Number Talks encourage students to model math concepts, explain their reasoning and critique the reasoning of others. Use the front of each card to introduce a daily problem, then enrich your discussion using the follow-up questions on back. As students think about and discuss each problem, they’ll sharpen problem-solving skills and strengthen mathematical reasoning! Develops skills in operations & algebraic thinking, base 10 and mathematical practice. IL K-1.
Number Talk Daily Activity Center - Grade 1 KP  
KM 12914KM 12914 Number Talk Daily Activity Center - Grade 2
Grade Lvl: P Author:
Length: 0 Copyright: 2017

Get second graders talking about number concepts! Our activity center includes 120 cards divided into 3 categories: Model, Explain, Critique. Number Talks encourages students to model math concepts, explain their reasoning and critique the reasoning of others. Use the front of each card to introduce a daily problem, then enrich your discussion using the follow-up questions on back. As students think about and discuss each problem, they’ll sharpen problem-solving skills and strengthen mathematical reasoning! Develops skills in operations & algebraic thinking, base 10 and mathematical practice. IL 1-2.
Number Talk Daily Activity Center - Grade 2 P  
KM 12915KM 12915 Number Talk Daily Activity Center - Grade 3
Grade Lvl: P Author:
Length: 0 Copyright: 2017

Get third graders talking about number concepts! Our activity center includes 120 cards divided into 3 categories: Model, Explain, and Critique. Number Talks encourages students to model math concepts, explain their reasoning and critique the reasoning of others. Use the front of each card to introduce a daily problem, then enrich your discussion using the follow-up questions on back. As students think about and discuss each problem, they’ll sharpen problem-solving skills and strengthen mathematical reasoning! Develops skills in operations & algebraic thinking, base 10, fractions, measurement & data, geometry and mathematical practice. IL 2-3.
Number Talk Daily Activity Center - Grade 3 P  
KM 12916KM 12916 Number Talk Daily Activity Center - Grade 4
Grade Lvl: PI Author:
Length: 0 Copyright: 2017

Get fourth graders talking about number concepts! Our activity center includes 120 cards divided into 3 categories: Model, Explain, Critique. Number talks encourages students to model math concepts, explain their reasoning and critique the reasoning of others. Use the front of each card to introduce a daily problem, then enrich your discussion using the follow-up questions on back. As students think about and discuss each problem, they’ll sharpen problem-solving skills and strengthen mathematical reasoning! Develops skills in operations & algebraic thinking, base 10, fractions and mathematical practice. IL 3-4.
Number Talk Daily Activity Center - Grade 4 PI  
KM 12917KM 12917 Number Talk Daily Activity Center - Grade 5
Grade Lvl: I Author:
Length: 0 Copyright: 2017

Get fifth graders talking about number concepts! Our activity center includes 120 cards divided into 3 categories: Model, Explain, Critique. Number talks encourages students to model math concepts, explain their reasoning and critique the reasoning of others. Simply use the front of each card to introduce a daily problem, then enrich your discussion using the follow-up questions on back. As students think about and discuss each problem, they’ll sharpen problem-solving skills and strengthen mathematical reasoning! Develops skills in operations & algebraic thinking, base 10, fractions and mathematical practice. IL 4-5.
Number Talk Daily Activity Center - Grade 5 I  
KM 12912KM 12912 Number Talk Daily Activity Center - Kindergarten
Grade Lvl: K Author:
Length: 0 Copyright: 2017

Get kindergartners talking about number concepts! Our activity center includes 120 cards divided into 3 categories: Model, Explain, Critique. Number Talk activities encourage students to model math concepts, explain their reasoning and critique the reasoning of others. Use the front of each card to introduce a daily problem, then enrich your discussion using the follow-up questions on back. As students think about and discuss each problem, they’ll sharpen problem-solving skills and strengthen mathematical reasoning! Develops skills in numbers and counting, operations & algebraic thinking, base 10 and mathematical practice. IL Pres-K.
Number Talk Daily Activity Center - Kindergarten K  
KM 12208KM 12208 Number Talks: Helping Children Build Mental Math and Computation Strategies, Grades K-5
Grade Lvl: T Author: Parrish, Sherry
Length: 391 Copyright: 2014

Book discusses the benefits of using "number talks," in the classroom, which are five- to fifteen-minute conversations that encourage students to mentally solve a computation problem and explains how to plan for and design number talks for kindergarten through fifth-grade classrooms. Includes a DVD with classroom footage and additional resources for teachers. For grades K-5.
Number Talks: Helping Children Build Mental Math and Computation Strategies T  
B 90680B 90680 One Minute Mysteries
Grade Lvl: T Author: Yoder, Eric
Length: 176 Copyright: 2008

Subtitle: 65 Short Mysteries You Solve with Science! Presents a collection of one-minute mysteries that develop critical thinking skills while covering earth, space, life, physical, chemical, and general science. Science methodology.
One Minute Mysteries T  
KM 12292KM 12292 Ozobot
Grade Lvl: KPI Author:
Length: 0 Copyright: 2015

Ozobot is a miniature robot that is programmed using codes created with color. It will follow a black line and complete moves based on the color codes. It also works with several apps and can be used with students as young as five. All you need is paper and markers and students will be programming the Ozobot to dance and more. Includes lessons. K-5.
Ozobot KPI  
KM 12306KM 12306 Ozobot Bit
Grade Lvl: PIJ Author:
Length: 0 Copyright: 2015

Ozobot Bit offers kids and techies a creative way to learn and play with robotics in a variety of social and interactive ways. This tiny customizable robot introduces you to code language and deductive reasoning while effortlessly playing in multidimensional environments. Ozobot Bit also comes with free downloadable apps and becomes your physical avatar for one of a kind augmented reality gaming. Bit works well with 2nd through 8th graders and is programmable on your laptop.
Ozobot Bit PIJ  
DVD 2293DVD 2293 Parenting the Explosive Child
Grade Lvl: T Author: Greene, Ross
Length: 120 Copyright: 2004

Subtitle: The Collaborative Problem Solving Approach. Drs. Ross Greene and Stuart Ablon explain their approach to help parents handle explosive and noncompliant children and adolescents. Encourages adults to rethink challenging behavior. Helps parents understand the specific cognitive skill deficits that can impair a child's capacities for flexibility and frustration tolerance and provides step-by-step guidance on the CPS approach for teaching these skills. Explains that the difficulties of these children may be best understood as a learning disability. Traditional discipline strategies often fail to work. Features interviews with parents of behaviorally challenging children and answers common questions. Interventions.
Parenting the Explosive Child T  
KM 13769KM 13769 Parquetry Blocks & Cards Set
Grade Lvl: KPI Author:
Length: 0 Copyright: 2024

Students get in on the fun of creating and matching patterns and designs with these thick, wooden geometric blocks in six brilliant colors. The set includes 32 pieces in a work tray and 20 parquetry pattern cards. IL K-4.
Parquetry Blocks & Cards Set KPI  
KM 951KM 951 PAW Patrol Magnetic Maze Board
Grade Lvl: K Author:
Length: 0 Copyright: 2023

A sturdy wooden maze board with an attached magnetic wand for moving pieces through 4 self-contained PAW Patrol-themed mazes. Maze themes include Construction Counting, Adventure Bay Racetrack, Firehouse Fun, and Recycling Pick-Up. Encourages fine motor skills, color matching, counting, and focused play with early learners. IL Pres-K.
PAW Patrol Magnetic Maze Board K  
B 121468B 121468 Planning Isn't My Priority
Grade Lvl: PI Author: Cook, Julia
Length: 32 Copyright: 2016

While working on their science fair project on mealworms, cousins Cletus and Bocephus learn to appreciate each other's strengths and weaknesses, but they must also learn how to plan and prioritize if their project is to be successful. Planning- Fiction. Story highlights the importance of planning and prioritizing. This book will help teach children to determine the necessary steps, in order, towards fulfilling a goal which is a vital executive function skill. From the Functioning Executive Series. IL 2-4.
Planning Isn't My Priority PI  
KM 11993KM 11993 Primary Education Thinking Skills 1, Updated Edition (Book & CD)
Grade Lvl: T Author: Nichols, Jody / Wolfe, Margaret
Length: 224 Copyright: 2012

PETS is a systematized enrichment and diagnostic thinking skills program. Lessons are presented in convergent analysis, divergent synthesis, visual/spatial thinking, and evaluation. The PETS 1 program has 12 lessons for the whole class, 12 lessons for small groups, diagnostic checklists, and six Ask Me What I Did Today prompts. Skills are introduced through the 6 PETS who live in Crystal Pond Woods. The characters are Dudley the Detective (deductive logic), Sybil the Scientist (analytical thinking, Isabel the Inventor (inventive thinking), Yolanda the Yarnspinner (creative thinking), Max the Magician (visual perception), & Jordan the Judge (evaluative thinking). The program aligns to the higher levels of Bloom’s Taxonomy. Serves the dual purpose of helping in the identification of academically talented students and teaching students higher level thinking skills. For grades K-3. Contents: Book 1 and CD with the entire book in PDF format.
Primary Education Thinking Skills 1, Updated Edition (Book & CD) T  
B 91967B 91967 Primary Education Thinking Skills 2
Grade Lvl: T Author:
Length: 192 Copyright: 1998

Enrichment and diagnostic thinking skills program for grades 1-3. Develops higher level thinking skills and also identifies academically talented students. Includes 12 whole-class lessons, 12 activities for small groups, lesson plans, and diagnostic checklists. Introduces students to the terms convergent, divergent, visual, and evaluative thinking. Reintroduces the characters from P.E.T.S. 1 and how they blend their thinking skills as they work together to solve problems. Reproducible activities and games.
Primary Education Thinking Skills 2 T  
KM 11994KM 11994 Primary Education Thinking Skills 2 Updated (Book & CD)
Grade Lvl: T Author: Nichols, Jody / Wolfe, Margaret
Length: 200 Copyright: 2012

PETS is a systematized enrichment and diagnostic thinking skills program. Lessons are presented in convergent analysis, divergent synthesis, visual/spatial thinking, and evaluation. Book 2 is an extension of the thinking strategies in Book 1. The PETS 2 program has 12 lessons for the whole class, 12 lessons for small groups, and diagnostic checklists. Skills are introduced through the 6 PETS who live in Crystal Pond Woods. The characters are Dudley the Detective (deductive logic), Sybil the Scientist (analytical thinking, Isabel the Inventor (inventive thinking), Yolanda the Yarnspinner (creative thinking), Max the Magician (visual perception), & Jordan the Judge (evaluative thinking). The program aligns to the higher levels of Bloom’s Taxonomy. Serves the dual purpose of helping in the identification of academically talented students and teaching students higher level thinking skills. For grades K-3. Contents: Book 2 and a CD with the activities and management forms in PDF format.
Primary Education Thinking Skills 2 Updated (Book & CD) T  
B 91968B 91968 Primary Education Thinking Skills 3
Grade Lvl: T Author:
Length: 208 Copyright: 2001

Enrichment and diagnostic thinking skills program for grades 1-4. Helps in the identification of academically talented learners and develops higher level thinking skills in students of all abilities. Program is comprised of 12 lessons for the whole class, 12 activities for the small group, detailed lesson plans and diagnostic checklists. Activities and games (reproducible pages) present the concepts of convergent, divergent, visual, and evaluative thinking. Story characters blend their thinking skills in a problem-solving format.
Primary Education Thinking Skills 3 T  
KM 11995KM 11995 Primary Education Thinking Skills 3 Updated (Book & CD)
Grade Lvl: T Author: Nichols, Jody / Thomson, Sally
Length: 224 Copyright: 2012

PETS is a systematized enrichment and diagnostic thinking skills program. Lessons are presented in convergent analysis, divergent synthesis, visual/spatial thinking, and evaluation. PETS Book 3 continues the development of the thinking strategies introduced in PETS 1 and then revisited in PETS 2. The PETS 3 program has 12 lessons for the whole class, 12 lessons for small groups, and diagnostic checklists. Skills are introduced through the 6 PETS who live in Crystal Pond Woods. The characters are Dudley the Detective (deductive logic), Sybil the Scientist (analytical thinking, Isabel the Inventor (inventive thinking), Yolanda the Yarnspinner (creative thinking), Max the Magician (visual perception), & Jordan the Judge (evaluative thinking). Students see how the characters consciously choose which thinking strategies will be the most effective to use when solving different types of problems. The program aligns to the higher levels of Bloom’s Taxonomy. Serves the dual purpose of helping in the identification of academically talented students and teaching students higher level thinking skills. For grades K-3. Contents: Book 3 and CD with all the lesson plans, stories, activities, and management forms in PDF format.
Primary Education Thinking Skills 3 Updated (Book & CD) T  
B 92605B 92605 Primary Puzzlers
Grade Lvl: T Author: Fisher, Ann
Length: 140 Copyright: 1993

/M More than 110 puzzles organized chronologically by month and season. Reproducible pages provide practice of basic skills, encourage creativity, and use brainteasers to develop thinking skills for grades 1-4.
Primary Puzzlers T  
KM 13140KM 13140 Primo Cubetto Playset Coding Toy
Grade Lvl: KP Author:
Length: 0 Copyright: 2019

Cubetto is the Montessori-approved coding toy for children aged 3+, powered by a tangible programming language made of colourful blocks. Children guide Cubetto through a series of maps and stories, and learn the basics of computer programming and STEM skills without the use of a screen. Contains 1x Cubetto, 1x Board, 16x Blocks, 1x World Map, 1x Story Book. IL Pres-2.
Primo Cubetto Playset Coding Toy KP  
B 97009B 97009 Principles to Actions: Ensuring Mathematical Success for All
Grade Lvl: T Author:
Length: 139 Copyright: 2014

Defines and describes the principles and actions, including specific teaching practices, that are essential for a high-quality mathematics education for all students. Offers guidance to teachers, mathematics coaches, administrators, parents, and policymakers: Provides a research-based description of eight essential Mathematics Teaching Practices. Describes the conditions, structures, and policies that must support the Teaching Practices. Builds on NCTM's Principles and Standards for School Mathematics and supports implementation of the Common Core State Standards for Mathematics to attain much higher levels of mathematics achievement for all students. Identifies obstacles, unproductive and productive beliefs, and key actions that must be understood, acknowledged, and addressed by all stakeholders. Encourages teachers of mathematics to engage students in mathematical thinking, reasoning, and sense making to significantly strengthen teaching and learning.
Principles to Actions: Ensuring Mathematical Success for All T  
KM 11885KM 11885 Pro-Bot Robotic Kit
Grade Lvl: PIJS Author:
Length: 0 Copyright: 2013

Pro-Bot is a turtle robot disguised as a race car. Kit offers students (grades 3 and up) hands-on experience with Logo programming as well as robotic controls. Pro-Bot is a programmable floor robot for more advanced control techniques and runs on 3 AA batteries (included). It operates in two modes; it can be used by programming arrows mounted on the back or by inputting more complex commands and procedures. Programs can be edited and altered on the built-in LCD screen using the edit keys without having to enter the entire program again. Subprocedures can be developed & tested and then can be incorporated into a master program. Pro-Bot can hold a felt-tip pen (pens are included) in the built-in mechanism in the center, allowing it to draw as it moves much like the Logo turtle on the screen. (The Logo turtle coding kit is available for check out through Keystone Media Services as well. KM 11886) Pro-Bot has touch sensors in the front & rear bumpers, and also comes equipped with sound & light sensors. Kit includes user guide and floor route mat.
Pro-Bot Robotic Kit PIJS  
B 92938B 92938 QAR Now: Question Answer Relationships
Grade Lvl: T Author: Raphael, Taffy
Length: 176 Copyright: 2006

Shows how the QAR approach provides a framework for organizing questioning activities that develop comprehension and higher-level thinking in students. Presents a six-step model for teaching QAR lessons. Discusses QAR teaching across grades and content areas, test preparation, and the benefit of whole-school adoption of QAR. The final chapter is a teacher study group guide. Resource provides classroom examples. Authors: Taffy E. Raphael, Kathy Highfield, and Kathryn H. Au. From the Scholastic series Theory and Practice.
QAR Now: Question Answer Relationships T  
B 92715B 92715 Quality Questioning: Research-Based Practice to Engage Every Learner
Grade Lvl: T Author: Walsh, Jackie Acree / Sattes, Beth Dankert
Length: 182 Copyright: 2005

Examines the quality of the questions that teachers ask their students and offers strategies that will prompt student responses and advance their educational development. Inquiry. The authors are co-developers of Questioning and Understanding to Improve Learning and Thinking (QUILT).
Quality Questioning: Research-Based Practice to Engage Every Learner T  
B 95410B 95410 Quick Cloze Passages for Boosting Comprehension, Grades 4-6
Grade Lvl: T Author:
Length: 48 Copyright: 2012

On cover: 40 Leveled Cloze Passages That Give Students Practice in Using Context Clues to Build Vocabulary and Comprehension. Reproducible pages have fill-in-the-blank, fiction & nonfiction passages. Includes Flesch-Kincaid readability levels to help teachers choose passages that best meet students' needs. For fourth through sixth grades. Edited by Karen Baicker.
Quick Cloze Passages for Boosting Comprehension, Grades 4-6 T  
B 94876B 94876 Ramps & Pathways: A Constructivist Approach to Physics with Young Children
Grade Lvl: T Author: DeVries, Rheta / Sales, Christina
Length: 103 Copyright: 2011

Introduces engaging physical science experiments in which children roll objects down more and more complex constructions. Explains and illustrates what it means to be a constructivist teacher and how children "construct" both science knowledge and their own intelligence.
Ramps & Pathways: A Constructivist Approach to Physics with Young Children T  
B 90782B 90782 Reading Is Funny!: Motivating Kids to Read
Grade Lvl: T Author: Anderson, Dee
Length: 216 Copyright: 2009

Subtitle: Motivating Kids to Read with Riddles. Authors shares hundred of riddles themed by subject along with best practices and tips. Topics include bulletin boards that promote reading, sharing riddles, games, using riddles for public relations, puppets and puppet skits, riddles about animals, zoos, birthdays, creepy creatures, holidays and seasons, sports, etc.
Reading Is Funny!: Motivating Kids to Read T  
KM 4331KM 4331 Reasoning with Dinosaur Counters
Grade Lvl: PI Author:
Length: 0 Copyright: 1989

Problem solving, math and logic activities designed to be used with dinosaur counters. Includes reproducible activity book (Reasoning with Dinosaur Counters) and dinosaur counters.
Reasoning with Dinosaur Counters PI  
KM 11907KM 11907 ReCon 6.0 Programmable Rover
Grade Lvl: PIJ Author:
Length: 0 Copyright: 2010

More than just a toy robot, the SmartLab ReCon 6.0 Programmable Rover is a learning tool that teaches basic programming, early mathematics, and simple problem solving. Kids ages eight years and up can program the Rover to navigate specified courses to deliver a treat to a pet, surprise a family member with a personalized message, or dance. The Rover can also record and play sounds and flash its LEDs. The programmable rover has an onboard keypad besides the LED screen. Kit also includes tape measure and manual with 10 missions & mission maps. IL 3-8.
ReCon 6.0 Programmable Rover PIJ  
B 97525B 97525 Rigor by Design, Not Chance: Deeper Thinking Through Actionable Instruction and Assessment
Grade Lvl: T Author: Hess, Karin
Length: 194 Copyright: 2023

A practical and systematic approach to deepening student engagement, promoting a growth mindset, and building a classroom culture that truly supports thinking and learning. Cognitive learning. Educational tests and measures. Motivation in education.
Rigor by Design, Not Chance: Deeper Thinking Through Actionable Instruction T  
KM 8872KM 8872 Rush Hour Jr.
Grade Lvl: P Author:
Length: 0 Copyright: 2003

Single-player traffic jam game. Sliding block game designed to challenge sequential-thinking and strategy skills. Shift the blocking cars and trucks out of your way to clear a path to the exit, 40 challenge cards and four levels of play. For ages 6-8. Contents: booklet (instructions), traffic grid, ice cream truck, 15 vehicles (big rig trucks, compact cars), and 40 challenge cards. All fit in a travel bag.
Rush Hour Jr. P  
B 94080B 94080 Science Sleuths: 60 Forensic Activities to Develop Critical Thinking and Inquiry Skills, Grades 4-8
Grade Lvl: T Author: Walker, Pamm
Length: 340 Copyright: 2006

Contains forensic science activities, grouped by topic in six units, each with eight in-class experiments and activities and two homework assignments.
Science Sleuths: 60 Forensic Activities to Develop Critical Thinking and In T  
KM 12009KM 12009 Scribbler 2 (S2) Robot-USB
Grade Lvl: JS Author:
Length: 0 Copyright: 2010

The S2 robot is suitable for a wide range of programming skills. The Scribbler robot is pre-programmed with eight demo modes, including light-seeking, object detection, object avoidance, line-following, and art. Place a Sharpie marker in the pen port and it will scribble as it drives. Next, use the Graphical User Interface (S2 GUI) tile-based programming tools, or modify the Propeller source code in BASIC-like Spin language. Through the use of third-party tools one can also program the S2 on a Mac or under Linux, in PropBASIC and C using PropGCC. Parallax USB to Serial (RS-232) Adapter with Cable is included. Beginner level. No/very little programming experience required.
Scribbler 2 (S2) Robot-USB JS  
KM 12574KM 12574 Scribbler 3 (S3) Robot-USB
Grade Lvl: IJS Author:
Length: 0 Copyright: 2016

The Scribbler S3 is the perfect place for students and teachers to begin their STEM/STEAM journey. The robust, easy-to-use S3 robot is simple enough to set up in minutes, and is powerful enough to teach engaging activities throughout the school year. Programming, robotics, and even integrating math and art are all possible with the S3. You will need to login or register at http://blockly.parallax.com/blockly/ before programming your S3. You will also need to download the BlocklyPropClient at http://blockly.parallax.com/blockly/public/clientdownload (link is found at the bottom of the Blockly Prop page to your PCs or Macs. If using a Mac you will also need to download the Mac FTDI driver at https://www.parallax.com/downloads/mac-ftdi-usb-driver. (You may need to restart your Mac before this will work.) BlocklyProp is the S3 robot’s primary programming environment. Its interlocking blocks with readable text let beginners build programs in an intuitive, visually logical way. The BlocklyProp tool exposes the S3’s encoders to provide control over distance and speed for all possible types of movement. Pre-made blocks support all of the S3 robot’s sensors and motors. In addition, blocks are included for select accessories that plug into the S3’s Hacker Port. Customize your S3 by connecting a Parallax Standard Servo, PING))) Ultrasonic Distance Sensor, or even an XBee RF module if you are an adventurous hacker willing to open the case. The kit includes three S3 robots with USB cords and is recommended for grades 4-12.
Scribbler 3 (S3) Robot-USB IJS  
B 97424B 97424 Sketchnoting in the Classroom: A Practical Guide to Deepen Student Learning
Grade Lvl: T Author: Carter, Nichole
Length: 166 Copyright: 2019

The book includes an analysis of the brain science behind sketchnoting, including teaching students how to identify patterns and apply them effectively in their sketchnotes; ;lesson ideas for sketchnoting across content areas, including science, social studies, English language arts and math; tools and resources for both analog and digital sketchnoting techniques; tips for using sketchnotes for professional development, including at conferences and at department or staff meetings; and examples from a variety of teachers with experience using sketchnotes in their classes. Notetaking.
Sketchnoting in the Classroom: A Practical Guide to Deepen Student Learning T  
KM 90052KM 90052 Sphero RVR+ Multi-Pack
Grade Lvl: IJST Author:
Length: 0 Copyright: 2022

This kit includes 6 RVR+ robots and 1 RVR+ Educator Guide. These robots are drivable right out of the box, packed with a diverse suite of sensors, and built for customization. RVR+ is expandable and made for novice to advanced programmers in 6th–12th grades. Engage up to 18 students with 6 RVR+ robots and accessories.The RVR+ Educator Guide contains tips for successful rollout of RVR+ in your classroom as well as activities. A mobile device is necessary for users to engage with the free Sphero Edu app, which contains hundreds of lessons to teach coding and computer science with RVR+. Also, RVR+ features a 4-pin UART and an onboard power source, allowing students to connect and run third-party hardware like a Raspberry Pi, BBC micro:bit, or Sphero's very own littleBits. RVR+ allows your inventions and mobile projects to go even further with an advanced color sensor and an enhanced gearbox giving more torque and providing the flexibility to program RVR+ to do whatever you can imagine. Looking for ideas to integrate or support? Please contact Keystone AEA Computer Science Team: Gertie Monat, Sherri Imoehl, Kelli Olson and Kathy Hay. This kit is not available for summer checkout and restricted to grade levels 6-12.
Sphero RVR+ Multi-Pack IJST  
KM 13723KM 13723 Spotlight on Social and Emotional Learning (25 Books)
Grade Lvl: IJ Author:
Length: 0 Copyright: 2020

Social and Emotional Learning (SEL). The five key components of Iowa's SEL standards include: self-awareness, self-management, social awareness, relationship skills, and responsible decision-making. This nonfiction book series is intended to support students in the intermediate to middle school grades and focuses on a student's social, emotional, and academic learning. This series introduces SEL concepts, such as believing in oneself and learning empathy, and provides students with valuable tools to understand and manage their emotions and effectively navigate their relationships now and in the future. This set assists students in learning SEL concepts by simplifying and defining them. Each book provides students with realistic situations in which to apply newly learned concepts successfully. Contains 25 individual titles.
Spotlight on Social and Emotional Learning (25 Books) IJ  
B 96101B 96101 Start Them Thinking: Strategies/Early Years
Grade Lvl: T Author:
Length: 157 Copyright: 1993

Subtitle: A Handbook of CLassroom Strategies for the Early Years. Start Them Thinking provides the K-3 teacher with pratical strategies and lesson plans for introducing young students to the fun and rigors of skillful thinking. 38 lesson plans are provided covering critical thinking, creative thinking, problem solving, and decision-making skills. Skills include: active listening, questioning, organizing information, organizing data for analysis, attribute identification, perceiving patterns, comparing and contrasting, sequencing, prioritizing and ranking, analyzing for bias and exaggeration, brainstorming, finding relationships, generating synonyms, visualization, personification, inferring, making analogies, higher-ordder thinking, etc. Authors: Robin Fogarty and Kay Opeka. For grades K-3.
Start Them Thinking: Strategies/Early Years T  
B 96929B 96929 Start with Why: How Great Leaders Inspire Everyone to Take Action
Grade Lvl: T Author: Sinek, Simon
Length: 256 Copyright: 2011

In 2009, Simon Sinek started a movement to help people become more inspired at work, and in turn inspire their colleagues and customers. Since then, millions have been touched by the power of his ideas, including more than 28 million who’ve watched his TED Talk based on START WITH WHY -- the third most popular TED video of all time. START WITH WHY shows that the leaders who've had the greatest influence in the world all think, act, and communicate the same way -- and it's the opposite of what everyone else does. Sinek calls this powerful idea The Golden Circle, and it provides a framework upon which organizations can be built, movements can be led, and people can be inspired. And it all starts with WHY.
Start with Why: How Great Leaders Inspire Everyone to Take Action T  
B 96938B 96938 Strategies That Work, 3rd edition: Teaching Comprehension for Engagement, Understanding, and Building Knowledge, Grades K-8
Grade Lvl: T Author: Harvey, Stephanie / Goudvis, Anne
Length: 298 Copyright: 2017

Offers new perspectives on how to explicitly teach thinking strategies so that students become engaged, thoughtful, independent readers. Thirty new lessons and new and revised chapters shine a light on children’s thinking, curiosity, and questions. Steph and Anne tackle close reading, close listening, text complexity, and critical thinking in a new chapter on building knowledge through thinking-intensive reading and learning. Other fully revised chapters focus on digital reading, strategies for integrating comprehension and technology, and comprehension across the curriculum. The new edition is organized around three sections: Part I provides readers with a solid introduction to reading comprehension instruction, including the principles that guide practice, suggestions for text selection, and a review of recent research that underlies comprehension instruction. Part II contains lessons to put these principles into practice for all areas of reading comprehension. Part III shows you how to integrate comprehension instruction across the curriculum and the school day, particularly in science and social studies.
Strategies That Work, 3rd edition: Teaching Comprehension for Engagement, U T  
B 124179B 124179 Table Talk: A Book About Table Manners
Grade Lvl: KP Author:
Length: 31 Copyright: 2016

Written from the table’s point of view, this humorous tale will help kids understand that table manners are about much more than what fork to use. Good table manners are about being respectful, kind and considerate to others and their feelings. Building Relationships series by Julia Cook. Fiction. IL Pres-3.
Table Talk: A Book About Table Manners KP  
B 97005B 97005 Taking Action: Implementing Effective Mathematics Teaching Practices in Grades 6-8
Grade Lvl: T Author: Raith, Mary Lynn / Smith, Margaret
Length: 233 Copyright: 2017

Offers a coherent set of professional learning experiences designed to foster teachers understanding of the effective mathematics teaching practices and their ability to apply those practices in their own classrooms. The book examines in depth what each teaching practice would look like in a middle school classroom, with narrative cases, classroom videos, and real student work, presenting a rich array of experiences that bring the practices to life.
Taking Action: Implementing Effective Mathematics Teaching Practices in Gra T  
B 97008B 97008 Taking Action: Implementing Effective Mathematics Teaching Practices in Grades 9-12
Grade Lvl: T Author: Boston, Melissa / Dillon, Fredrick
Length: 250 Copyright: 2017

Offers a coherent set of professional learning experiences designed to foster teachers' understanding of the effective mathematics teaching practices and their ability to apply those practices in their own classrooms. The book examines in depth what each teaching practice would look like in a high school classroom, with narrative cases, classroom videos, and real student work, presenting a rich array of experiences that bring the practices to life.
Taking Action: Implementing Effective Mathematics Teaching Practices in Gra T  
B 97007B 97007 Taking Action: Implementing Effective Mathematics Teaching Practices in K-Grade 5
Grade Lvl: T Author: Huinker, DeAnn / Bill, Victoria
Length: 306 Copyright: 2017

Offers a coherent set of professional learning experiences designed to foster teachers’ understanding of the effective mathematics teaching practices and their ability to apply those practices in their own classrooms. The book examines in depth what each teaching practice would look like in an elementary school classroom, with narrative cases, classroom videos, and real student work, presenting a rich array of experiences that bring the practices to life.
Taking Action: Implementing Effective Mathematics Teaching Practices in K-G T  
KM 13718KM 13718 Tale-Bot Pro Coding Robot
Grade Lvl: KP Author:
Length: 0 Copyright: 2023

Subtitle: Education Edition. Introducing Tale-Bot Pro. Featuring a colorful range of command buttons on the top, students can manipulate the robot to walk, draw, sing, dance, speak, and record. With an Interactive map that provides a seamless learning experience, this robot is equipped to speak 11 languages and offer an interactive environment for coding enthusiasts. Tale-Bot Pro is built to handle your most creative ideas with its ability to input up to 256 commands and record up to 30 seconds per audio file. The robot also comes with washable markers to draw shapes and three sets of accessories, compatible with Lego blocks. It's perfect for teaching commands, sequences, and loops, making learning an engaging experience. IL Pres-3.
Tale-Bot Pro Coding Robot KP  
B 97131B 97131 Talking Treasure: Stories to Help Build Emotional Intelligence and Resilience in Young Children
Grade Lvl: KP Author: Hankin, Vered / Omer, Devorah
Length: 98 Copyright: 2012

Stories help us make sense of the world, give us hope when we feel down, give us wonder and excitement when our lives seem ordinary, and help us find fairness in a world that sometimes seems unfair. The ten stories in this book are timeless and each one is followed by a Parent and Teacher EQ Guide to help children explore their inner thoughts and feelings. The guide includes questions and comments to provide insights about the meaning of the story and raises relevant psychological issues, help children think about how the story applies to their lives and sharpen their emotional intelligence, and describes activities children can do so the themes of the story are not only heard but also experienced.
Talking Treasure: Stories to Help Build Emotional Intelligence and Resilien KP  
KM 8691KM 8691 Tasks & Assessment Problem Solving 2-Adolescent
Grade Lvl: T Author: Bowers, Linda / Huisingh, Rosemary
Length: 0 Copyright: 2007

TOPS 2 Adolescent: Book was developed by the authors of Test of Problem Solving (TOPS) to help students become more thoughtful or to practice the language patterns they need to express their ideas fluently. For teaching and remediating expressive language and problem solving skills. Includes instructor's guidelines & student activities for the following: Sequencing, Asking and Answering Questions, Comparing and Contrasting, Identifying Problems, Detecting Key Information, Making Inferences, Expressing Consequences, Determining Solutions, Justifying Opinions, Interpreting Perspectives, Transferring Insights, Integrating Thinking Skills. Extra support includes a glossary of vocabulary for problem solving, outline of Richard Paul's higher-order thinking skills, attributes of Art Costa's sixteen attributes of Habits of Mind, and overview of Piaget's Concrete and Formal Operational States of Development. Professional kit includes: Task of Problem Solving: Adolescent; Test Set includes: examiner's manual, reading passages book, 20 test forms. Circulation restricted to Keystone AEA Special Education staff.
Tasks & Assessment Problem Solving 2-Adolescent T  
KM 12720KM 12720 Tasks of Problem Solving- Elementary
Grade Lvl: T Author: Bowers, Linda / Huisingh, Rosemary
Length: 190 Copyright: 2005

Book was developed by the authors of Test of Problem Solving (TOPS) to help students become more thoughtful or to practice the language patterns they need to express their ideas fluently. For teaching and remediating expressive language and problem solving skills. Includes instructor's guidelines & student activities for the following: making inferences; predicting; determining causes; sequencing; negative questions; problem solving; general information; identifying problems; justifying opinions; generalizing skills. Reproducible pages. Kit contains book and CD.
Tasks of Problem Solving- Elementary T  
B 96102B 96102 Teach Them Thinking: Mental Menus
Grade Lvl: T Author: Fogarty, Robin
Length: 129 Copyright: 1993

Subtitle: Mental Menus for 24 Thinking Skills. Teach Them Thinking provides practical solutions for the teacher interested in teaching students the skills of critical and creative thinking. Covers 12 critical and 12 creative thinking skill patterns such as comparing and contrasting, classifying, sequencing, prioritizing, drawing conclusions, analyzing for bias, solving analogies, brainstorming, visualizing, inventing, inferring, generalizing, hypothesizing, making analogies, problem solving. Authors: Robin Fogarty and Jim Bellanca.
Teach Them Thinking: Mental Menus T  
B 97423B 97423 Teaching Artfully
Grade Lvl: T Author: Parker, Meghan
Length: 240 Copyright: 2021

Teaching Artfully draws the reader in as it presents the growth and explorations of an early-career art teacher, the author Meghan Parker. Parker comes to understand both her teaching and art-making practices through making insightful comics. The reader, too will find themselves illuminated and inspired and entertained! Teaching Artfully looks at daily teaching practices, visual literacy, the teacher's experience, relationships, and engagement with life inside and outside of schools. It uses a unique visual form to emphasize the importance of learning to understand and communicate using images.
Teaching Artfully T  
B 94185B 94185 Teaching Visual Literacy: Using Comic Books, Graphic Novels, Anime, Cartoons, and More to Develop Conprehension and Thinking Skills
Grade Lvl: T Author:
Length: 195 Copyright: 2008

Editors: Nancy Frey and Douglas Fisher. Collection of nine essays that describes strategies for teaching visual literacy by using graphic novels, comics, anime, political cartoons, and picture books. Visual learning. Grades K-12.
Teaching Visual Literacy: Using Comic Books, Graphic Novels, Anime, Cartoon T  
KM 10477KM 10477 Teambuilding with Teens
Grade Lvl: T Author: MacGregor, Mariam
Length: 0 Copyright: 2008

Subtitle: Activities for Leadership, Decision Making & Group Success. Provides instructions for 36 activities, 20-45 minutes each, designed to teach teenagers leadership and decision making skills. Activities are divided into the following sections: Icebreakers, Self-Awareness, Working with Others, Communication, Qualities of Leadership, Social Issues, Decision Making and Problem Solving, and Closure. Contents: book and CD-ROM with reproducible forms for grades 6-12. Two-week loan period.
Teambuilding with Teens T  
KM 8613KM 8613 Test of Problem Solving 2: Adolescent (TOPS2)
Grade Lvl: T Author:
Length: 0 Copyright: 2007

TOPS2 Adolescent is designed to assess an adolescent's critical thinking performance within a standard environment. Identifies language-based problem solving deficits critical to academic success. Five subtests include: making inferences; determining solutions; problem solving; interpreting perspectives; and transferring insights. For ages 12-0 through 17-11. Testing time is 40 minutes. Contents: examiner's manual, reading passages book, and test forms. Circulation restricted to Keystone AEA Special Education staff.
Test of Problem Solving 2: Adolescent (TOPS2) T  
B 127400B 127400 Think Positive
Grade Lvl: PI Author: Harman, Alice
Length: 32 Copyright: 2021

How can you stop annoying things from ruining your day? What is a 'Yes, I Can' list? Can making a funny face help you feel better about the world? Discover fun ways to learn to think positive that will help you take on big challenges and daily tasks with a healthier, happier mindset. Personal growth. Life skills. Nonfiction series: Grow Your Mind. IL 2-6. Lexile 950.
Think Positive PI  
B 96286B 96286 Think Tank Library: Brain-Based Learning Plans, Gr. 6-12
Grade Lvl: T Author: Ratzer, Mary Boyd / Jaeger, Paige
Length: 128 Copyright: 2015

Describes how to transform the school library into a "think tank" by helping teachers create an active learning environment in which students question, investigate, synthesize, conclude, and present information based on Common Core standards. Brain-Based Learning Plans for New Standards, Grades 6-12. Curriculum planning- United States.
Think Tank Library: Brain-Based Learning Plans, Gr. 6-12 T  
B 96294B 96294 Think Tank Library: Brain-Based Learning Plans, Grades K-5
Grade Lvl: T Author: Jaeger, Paige / Ratzer, Mary Boyd
Length: 138 Copyright: 2014

Describes how to transform the library into a 'think tank' by helping teachers create an active learning environment in which students question, investigate, synthesize, conclude, and present information based on Common Core standards. Authors Mary Ratzer and Paige Jaeger illustrate how brain-based learning helps students become deep, critical thinkers and provide the lesson plans to coax the best thinking out of each child.Brain-Based Learning Plans for New Standards, Grades K-5. Curriculum planning- United States.
Think Tank Library: Brain-Based Learning Plans, Grades K-5 T  
KM 12957KM 12957 Think Tank: Measurement & Geometry (Grade 2)
Grade Lvl: P Author: Greenes, Carole / Findell, Carol
Length: 0 Copyright: 2018

Support students to creatively visualize objects in various positions and different perspectives using visual, spatial, reasoning, and thinking skills. Written in English on one side and Spanish on the other, students work in pairs or independently to complete each activity. This resource can be used as: Independent Centers Small Group work, Fast Finisher Activities, Daily/Morning Problem Solving Work, Weekly Math Journal Activities, and Whole Class Math Discussions. Activities are organized into 12 sets of 20 cards that have been sequenced so that the difficulty level increases from one set to the next. 5 answer cards in each category are separate from the student’s card. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English and Spanish language on each card, 5 answer cards separate from student cards for each category, and teachers’ notes.
Think Tank: Measurement & Geometry (Grade 2) P  
KM 12960KM 12960 Think Tank: Measurement & Geometry (Grade 4)
Grade Lvl: P Author: Greenes, Carole / Findell, Carol
Length: 0 Copyright: 2018

Support students to creatively visualize objects in various positions and different perspectives using visual, spatial, reasoning, and thinking skills. Written in English on one side and Spanish on the other, students work in pairs or independently to complete each activity. This resource can be used as: Independent Centers Small Group work, Fast Finisher Activities, Daily/Morning Problem Solving Work, Weekly Math Journal Activities, and Whole Class Math Discussions. Activities are organized into 12 sets of 20 cards that have been sequenced so that the difficulty level increases from one set to the next. 5 answer cards in each category are separate from the student’s card. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English and Spanish language on each card, 5 answer cards separate from student cards for each category, and teachers’ notes.
Think Tank: Measurement & Geometry (Grade 4) P  
KM 12963KM 12963 Think Tank: Measurement & Geometry (Grade 6)
Grade Lvl: IJ Author: Greenes, Carole / Findell, Carol
Length: 0 Copyright: 2018

Support students to creatively visualize objects in various positions and different perspectives using visual, spatial, reasoning, and thinking skills. Written in English on one side and Spanish on the other, students work in pairs or independently to complete each activity. This resource can be used as: Independent Centers Small Group work, Fast Finisher Activities, Daily/Morning Problem Solving Work, Weekly Math Journal Activities, and Whole Class Math Discussions. Activities are organized into 12 sets of 20 cards that have been sequenced so that the difficulty level increases from one set to the next. 5 answer cards in each category are separate from the student’s card. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English and Spanish language on each card, 5 answer cards separate from student cards for each category, and teachers’ notes.
Think Tank: Measurement & Geometry (Grade 6) IJ  
KM 13331KM 13331 Think Tank: Measurement and Geometric Thinking (Grade 1)
Grade Lvl: KP Author:
Length: 0 Copyright: 2016

Teach students to creatively visualize objects in various positions and different perspectives using visual, spatial, reasoning, and thinking skills. Written in English on one side and Spanish on the other, students work in pairs or independently to complete each activity. This resource can be used as: Independent Centers Small Group work, Fast Finisher Activities, Daily/Morning Problem Solving Work, Weekly Math Journal Activities, and Whole Class Math Discussions. Activities are organized into 12 sets of 20 cards that have been sequenced so that the difficulty level increases from one set to the next. 5 answer cards in each category are separate from the student’s card. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English and Spanish language on each card, 5 answer cards separate from student cards for each category, and teachers’ notes.
Think Tank: Measurement and Geometric Thinking (Grade 1) KP  
KM 13334KM 13334 Think Tank: Measurement and Geometric Thinking (Grade 3)
Grade Lvl: PI Author:
Length: 0 Copyright: 2016

Teach students to creatively visualize objects in various positions and different perspectives using visual, spatial, reasoning, and thinking skills. Written in English on one side and Spanish on the other, students work in pairs or independently to complete each activity. This resource can be used as: Independent Centers Small Group work, Fast Finisher Activities, Daily/Morning Problem Solving Work, Weekly Math Journal Activities, and Whole Class Math Discussions. Activities are organized into 12 sets of 20 cards that have been sequenced so that the difficulty level increases from one set to the next. 5 answer cards in each category are separate from the student’s card. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English and Spanish language on each card, 5 answer cards separate from student cards for each category, and teachers’ notes
Think Tank: Measurement and Geometric Thinking (Grade 3) PI  
KM 13336KM 13336 Think Tank: Measurement and Geometric Thinking (Grade 5)
Grade Lvl: I Author:
Length: 0 Copyright: 2016

Helps students to creatively visualize objects in various positions and different perspectives using visual, spatial, reasoning, and thinking skills. Written in English on one side and Spanish on the other, students work in pairs or independently to complete each activity. The activity cards are separated into easy to understand categories that become progressively more challenging as students move through the Think Tank. This resource makes for an ideal “center” that allows for math practice throughout the school day. Each award winning Think Tank provides a student progress chart, answer keys, and identifies which activities are best suited to assess the performance of student understanding. IL 4-6.
Think Tank: Measurement and Geometric Thinking (Grade 5) I  
KM 12955KM 12955 Think Tank: Number Sense and Mental Math Skills (Grade 2)
Grade Lvl: P Author: Greenes, Carole / Findell, Carol
Length: 0 Copyright: 2018

Teach 2nd grade number sense and mental math skills. Written in English on one side and Spanish on the other, students work in pairs or independently to complete each activity. The activity cards are separated into easy to understand categories that become more rewarding as students encounter and solve new challenges. This teaching resource makes for an ideal “center” that allows for math practice throughout the school day. Each award winning Think Tank provides a student progress chart, answer keys, and identifies which activities are best suited to assess the performance of student understanding. Use as: Independent Centers; Small Group work; Fast Finisher Activities; Daily/Morning Problem Solving Work; Weekly Math Journal Activities; Whole Class Math Discussions. Activities are organized into 12 sets of 20 cards that have been sequenced so that the difficulty level increases from one set to the next. 5 answer cards in each category are separate from the student’s card. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English and Spanish language on each card, 5 answer cards separate from student cards for each category, and teachers’ notes.
Think Tank: Number Sense and Mental Math Skills (Grade 2) P  
KM 12958KM 12958 Think Tank: Number Sense and Mental Math Skills (Grade 4)
Grade Lvl: P Author: Greenes, Carole / Findell, Carol
Length: 0 Copyright: 2018

Teach fourth grade number sense and mental math skills. Written in English on one side and Spanish on the other, students work in pairs or independently to complete each activity. The activity cards are separated into easy to understand categories that become more rewarding as students encounter and solve new challenges. This teaching resource makes for an ideal “center” that allows for math practice throughout the school day. Each award winning Think Tank provides a student progress chart, answer keys, and identifies which activities are best suited to assess the performance of student understanding. Use as: Independent Centers; Small Group work; Fast Finisher Activities; Daily/Morning Problem Solving Work; Weekly Math Journal Activities; Whole Class Math Discussions. Activities are organized into 12 sets of 20 cards that have been sequenced so that the difficulty level increases from one set to the next. 5 answer cards in each category are separate from the student’s card. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English and Spanish language on each card, 5 answer cards separate from student cards for each category, and teachers’ notes.
Think Tank: Number Sense and Mental Math Skills (Grade 4) P  
KM 12961KM 12961 Think Tank: Number Sense and Mental Math Skills (Grade 6)
Grade Lvl: IJ Author: Burnett, James
Length: 0 Copyright: 2018

Teach sixth grade number sense and mental math skills. Students work in pairs or independently to complete each activity. The activity cards are separated into easy to understand categories that become more rewarding as students encounter and solve new challenges. This teaching resource makes for an ideal “center” that allows for math practice throughout the school day. Each award winning Think Tank provides a student progress chart, answer keys, and identifies which activities are best suited to assess the performance of student understanding. Use as: Independent Centers; Small Group work; Fast Finisher Activities; Daily/Morning Problem Solving Work; Weekly Math Journal Activities; Whole Class Math Discussions. Activities are organized into 12 sets of 20 cards that have been sequenced so that the difficulty level increases from one set to the next. 5 answer cards in each category are separate from the student’s card. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English language on each card, 5 answer cards separate from student cards for each category, and teachers’ notes.
Think Tank: Number Sense and Mental Math Skills (Grade 6) IJ  
KM 13332KM 13332 Think Tank: Problem Solving and Mathematical Thinking (Grade 1)
Grade Lvl: KP Author:
Length: 0 Copyright: 2015

Teach 1st grade problem solving and mathematical thinking skills. The activity cards in this resource are written in English on one side and Spanish on the other. Students work in pairs or independently to complete each activity. The activity cards are separated into easy to understand categories that become progressively more rewarding as students move through the Think Tank. This resource makes for an ideal “center” that allows for math practice throughout the school day. Each award winning Think Tank provides a student progress chart, answer keys, and identifies which activities are best suited to assess the performance of student understanding. Develop 2nd Grade Problem Solving and Mathematical Thinking Skills The uses of this product are endless. Here are some of the ways that schools use them: Independent Centers Small Group work Fast Finisher Activities Daily/Morning Problem Solving Work Weekly Math Journal Activities Whole Class Math Discussions The ORIGO online resource STaRT is a nice companion piece and provides guided instruction to problem solving strategies in real world problems. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English and Spanish language on each card, answer cards, teachers’ notes.
Think Tank: Problem Solving and Mathematical Thinking (Grade 1) KP  
KM 12956KM 12956 Think Tank: Problem Solving and Mathematical Thinking Skills (Grade 2)
Grade Lvl: P Author: Greenes, Carole / Findell, Carol
Length: 0 Copyright: 2018

Teach 2nd grade problem solving and mathematical thinking skills. The activity cards in this resource are written in English on one side and Spanish on the other. Students work in pairs or independently to complete each activity. The activity cards are separated into easy to understand categories that become progressively more rewarding as students move through the Think Tank. This resource makes for an ideal “center” that allows for math practice throughout the school day. Each award winning Think Tank provides a student progress chart, answer keys, and identifies which activities are best suited to assess the performance of student understanding. Develop Problem Solving and Mathematical Thinking Skills by using Think Tank as: Independent Centers Small Group work, Fast Finisher Activities, Daily/Morning Problem Solving Work, Weekly Math Journal Activities, and Whole Class Math Discussions. Activities are organized into 12 sets of 20 cards that have been sequenced so that the difficulty level increases from one set to the next. 5 answer cards in each category are separate from the student’s card. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English and Spanish language on each card, 5 answer cards separate from student cards for each category, and teachers’ notes.
Think Tank: Problem Solving and Mathematical Thinking Skills (Grade 2) P  
KM 13333KM 13333 Think Tank: Problem Solving and Mathematical Thinking Skills (Grade 3)
Grade Lvl: PI Author:
Length: 0 Copyright: 2015

Teach 3rd grade problem solving and mathematical thinking skills. The activity cards in this resource are written in English on one side and Spanish on the other. Students work in pairs or independently to complete each activity. The activity cards are separated into easy to understand categories that become progressively more rewarding as students move through the Think Tank. This resource makes for an ideal “center” that allows for math practice throughout the school day. Each award winning Think Tank provides a student progress chart, answer keys, and identifies which activities are best suited to assess the performance of student understanding. Develop Problem Solving and Mathematical Thinking Skills by using Think Tank as: Independent Centers Small Group work, Fast Finisher Activities, Daily/Morning Problem Solving Work, Weekly Math Journal Activities, and Whole Class Math Discussions. Activities are organized into 12 sets of 20 cards that have been sequenced so that the difficulty level increases from one set to the next. 5 answer cards in each category are separate from the student’s card. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English and Spanish language on each card, 5 answer cards separate from student cards for each category, and teachers’ notes.
Think Tank: Problem Solving and Mathematical Thinking Skills (Grade 3) PI  
KM 12959KM 12959 Think Tank: Problem Solving and Mathematical Thinking Skills (Grade 4)
Grade Lvl: I Author: Greenes, Carole / Findell, Carol
Length: 0 Copyright: 2018

Teach 4th grade problem solving and mathematical thinking skills. The activity cards in this resource are written in English on one side and Spanish on the other. Students work in pairs or independently to complete each activity. The activity cards are separated into easy to understand categories that become progressively more rewarding as students move through the Think Tank. This resource makes for an ideal “center” that allows for math practice throughout the school day. Each award winning Think Tank provides a student progress chart, answer keys, and identifies which activities are best suited to assess the performance of student understanding. Develop Problem Solving and Mathematical Thinking Skills by using Think Tank as: Independent Centers Small Group work, Fast Finisher Activities, Daily/Morning Problem Solving Work, Weekly Math Journal Activities, and Whole Class Math Discussions. Activities are organized into 12 sets of 20 cards that have been sequenced so that the difficulty level increases from one set to the next. 5 answer cards in each category are separate from the student’s card. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English and Spanish language on each card, 5 answer cards separate from student cards for each category, and teachers’ notes.
Think Tank: Problem Solving and Mathematical Thinking Skills (Grade 4) I  
KM 13335KM 13335 Think Tank: Problem Solving and Mathematical Thinking Skills (Grade 5)
Grade Lvl: I Author:
Length: 0 Copyright: 2015

Teach 5th grade problem solving and mathematical thinking skills. The activity cards in this resource are written in English on one side and Spanish on the other. Students work in pairs or independently to complete each activity. The activity cards are separated into easy to understand categories that become progressively more rewarding as students move through the Think Tank. This resource makes for an ideal “center” that allows for math practice throughout the school day. Each award winning Think Tank provides a student progress chart, answer keys, and identifies which activities are best suited to assess the performance of student understanding. Develop Problem Solving and Mathematical Thinking Skills by using Think Tank as: Independent Centers Small Group work, Fast Finisher Activities, Daily/Morning Problem Solving Work, Weekly Math Journal Activities, and Whole Class Math Discussions. Activities are organized into 12 sets of 20 cards that have been sequenced so that the difficulty level increases from one set to the next. 5 answer cards in each category are separate from the student’s card. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English and Spanish language on each card, 5 answer cards separate from student cards for each category, and teachers’ notes.
Think Tank: Problem Solving and Mathematical Thinking Skills (Grade 5) I  
KM 12962KM 12962 Think Tank: Problem Solving and Mathematical Thinking Skills (Grade 6)
Grade Lvl: IJ Author:
Length: 0 Copyright: 2018

Teach 3rd grade problem solving and mathematical thinking skills. The activity cards in this resource are written in English on one side and Spanish on the other. Students work in pairs or independently to complete each activity. The activity cards are separated into easy to understand categories that become progressively more rewarding as students move through the Think Tank. This resource makes for an ideal “center” that allows for math practice throughout the school day. Each award winning Think Tank provides a student progress chart, answer keys, and identifies which activities are best suited to assess the performance of student understanding. Develop Problem Solving and Mathematical Thinking Skills by using Think Tank as: Independent Centers Small Group work, Fast Finisher Activities, Daily/Morning Problem Solving Work, Weekly Math Journal Activities, and Whole Class Math Discussions. Activities are organized into 12 sets of 20 cards that have been sequenced so that the difficulty level increases from one set to the next. 5 answer cards in each category are separate from the student’s card. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English and Spanish language on each card, 5 answer cards separate from student cards for each category, and teachers’ notes.
Think Tank: Problem Solving and Mathematical Thinking Skills (Grade 6) IJ  
KM 13346KM 13346 Think Tank: Reasoning With Fractions (Grade 1)
Grade Lvl: KP Author:
Length: 0 Copyright: 2020

Teach first grade math skills focused on thinking mathematically through fractions, problem solving, number sense, computation, measurement, and geometry exercises. Think Tanks are engaging and fun for students with imaginative categories: Quick Thinkers, Speedy Starters, Brain Builders, Mental Teasers, Mind Benders, Head Sharpeners, Pace Setters, Fast Figures, Number Jugglers, Wise Workers, Super Solvers, and Grand Masters. Think Tank Reasoning with Fractions gives needed extra reinforcement and practice utilizing the fraction strand in mathematics. Reasoning about fractions builds concepts and reinforces operational skills of fractions, decimals, and ratios. Activities are organized into 12 sets of 20 cards that have been sequenced so that the difficulty level increases from one set to the next. 5 answer cards in each category are separate from the student’s card. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English and Spanish language on each card, 5 answer cards for each category, and teachers’ notes.
Think Tank: Reasoning With Fractions (Grade 1) KP  
KM 13347KM 13347 Think Tank: Reasoning With Fractions (Grade 2)
Grade Lvl: P Author:
Length: 0 Copyright: 2020

Teach second grade math skills focused on thinking mathematically through fractions, problem solving, number sense, computation, measurement, and geometry exercises. Think Tanks are engaging and fun for students with imaginative categories: Quick Thinkers, Speedy Starters, Brain Builders, Mental Teasers, Mind Benders, Head Sharpeners, Pace Setters, Fast Figures, Number Jugglers, Wise Workers, Super Solvers, and Grand Masters. Think Tank Reasoning with Fractions gives needed extra reinforcement and practice utilizing the fraction strand in mathematics. Reasoning about fractions builds concepts and reinforces operational skills of fractions, decimals, and ratios. Activities are organized into 12 sets of 20 cards that have been sequenced so that the difficulty level increases from one set to the next. 5 answer cards in each category are separate from the student’s card. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English and Spanish language on each card, 5 answer cards for each category, and teachers’ notes.
Think Tank: Reasoning With Fractions (Grade 2) P  
KM 13348KM 13348 Think Tank: Reasoning With Fractions (Grade 3)
Grade Lvl: PI Author:
Length: 0 Copyright: 2020

Teach third grade math skills focused on thinking mathematically through fractions, problem solving, number sense, computation, measurement, and geometry exercises. Think Tanks are engaging and fun for students with imaginative categories: Quick Thinkers, Speedy Starters, Brain Builders, Mental Teasers, Mind Benders, Head Sharpeners, Pace Setters, Fast Figures, Number Jugglers, Wise Workers, Super Solvers, and Grand Masters. Think Tank Reasoning with Fractions gives needed extra reinforcement and practice utilizing the fraction strand in mathematics. Reasoning about fractions builds concepts and reinforces operational skills of fractions, decimals, and ratios. Activities are organized into 12 sets of 20 cards that have been sequenced so that the difficulty level increases from one set to the next. 5 answer cards in each category are separate from the student’s card. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English and Spanish language on each card, 5 answer cards for each category, and teachers’ notes.
Think Tank: Reasoning With Fractions (Grade 3) PI  
KM 13349KM 13349 Think Tank: Reasoning With Fractions (Grade 4)
Grade Lvl: PI Author:
Length: 0 Copyright: 2020

Teach fourth grade math skills focused on thinking mathematically through fractions, problem solving, number sense, computation, measurement, and geometry exercises. Think Tanks are engaging and fun for students with imaginative categories: Quick Thinkers, Speedy Starters, Brain Builders, Mental Teasers, Mind Benders, Head Sharpeners, Pace Setters, Fast Figures, Number Jugglers, Wise Workers, Super Solvers, and Grand Masters. Think Tank Reasoning with Fractions gives needed extra reinforcement and practice utilizing the fraction strand in mathematics. Reasoning about fractions builds concepts and reinforces operational skills of fractions, decimals, and ratios. Activities are organized into 12 sets of 20 cards that have been sequenced so that the difficulty level increases from one set to the next. 5 answer cards in each category are separate from the student’s card. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English and Spanish language on each card, 5 answer cards for each category, and teachers’ notes.
Think Tank: Reasoning With Fractions (Grade 4) PI  
KM 13350KM 13350 Think Tank: Reasoning With Fractions (Grade 5)
Grade Lvl: I Author:
Length: 0 Copyright: 2020

Teach fifth grade math skills focused on thinking mathematically through fractions, problem solving, number sense, computation, measurement, and geometry exercises. Think Tanks are engaging and fun for students with imaginative categories: Quick Thinkers, Speedy Starters, Brain Builders, Mental Teasers, Mind Benders, Head Sharpeners, Pace Setters, Fast Figures, Number Jugglers, Wise Workers, Super Solvers, and Grand Masters. Think Tank Reasoning with Fractions gives needed extra reinforcement and practice utilizing the fraction strand in mathematics. Reasoning about fractions builds concepts and reinforces operational skills of fractions, decimals, and ratios. Activities are organized into 12 sets of 20 cards that have been sequenced so that the difficulty level increases from one set to the next. 5 answer cards in each category are separate from the student’s card. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English and Spanish language on each card, 5 answer cards for each category, and teachers’ notes.
Think Tank: Reasoning With Fractions (Grade 5) I  
KM 13351KM 13351 Think Tank: Reasoning With Fractions (Grade 6)
Grade Lvl: IJ Author:
Length: 0 Copyright: 2020

Teach sixth grade math skills focused on thinking mathematically through fractions, problem solving, number sense, computation, measurement, and geometry exercises. Think Tanks are engaging and fun for students with imaginative categories: Quick Thinkers, Speedy Starters, Brain Builders, Mental Teasers, Mind Benders, Head Sharpeners, Pace Setters, Fast Figures, Number Jugglers, Wise Workers, Super Solvers, and Grand Masters. Think Tank Reasoning with Fractions gives needed extra reinforcement and practice utilizing the fraction strand in mathematics. Reasoning about fractions builds concepts and reinforces operational skills of fractions, decimals, and ratios. Activities are organized into 12 sets of 20 cards that have been sequenced so that the difficulty level increases from one set to the next. 5 answer cards in each category are separate from the student’s card. Each Tank Includes: 240 laminated activity cards sequenced into 12 sets English and Spanish language on each card, 5 answer cards for each category, and teachers’ notes.
Think Tank: Reasoning With Fractions (Grade 6) IJ  
B 95972B 95972 Thinking Activities for Books Children Love
Grade Lvl: T Author: Mohr, Carolyn
Length: 175 Copyright: 1988

Activities to use with 15 popular children's stories such as Blume's Superfudge and Tales of a Fourth Grade Nothing, The Incredible Journey by Burnford, Pinballs by Byars, Mouse and the Motorcycle by Cleary and more.
Thinking Activities for Books Children Love T  
KM 13246KM 13246 Thinkpak: A Brainstorming Card Deck
Grade Lvl: PIJST Author: Michalko, Michael
Length: 0 Copyright: 2006

Flex your mental muscles with this deck of illustrated idea-stimulating cards. Shuffle, mix, and match the cards to spark fresh insights, then use the critical evaluation techniques to test, shape, and refine your original ideas into realistic creations. Cards are filled with thought-provoking questions and examples of the techniques put to use. Thinkpak provides endless creative fuel to fire up the imagination. Included in the kit are an instruction booklet and 56 (SCAMPER) cards. Based on the work of Michael Michalko. IL 3-12.
Thinkpak: A Brainstorming Card Deck PIJST  
KM 12525KM 12525 Thymio Robot
Grade Lvl: IJS Author:
Length: 0 Copyright: 2015

Thymio is a small robot which will allow you to discover the universe of robotics and learn a robot's language. You will be able to program it and carry out numerous experiments. Thymio follows your hand, avoids obstacles, and follows a line without any programming, just follow the directions in the box. You can also program Thymio using Blocky, VPL (Visual Programming Language) and Aseba (a text programming language), all of which are free software downloads to your computer (Mac and PC) found at https://www.thymio.org/en:start. It also has infrared sensors you can program to communicate with other Thymios. Aseba VPL uses drag and drop blocks of images in the centre of the screen, which you adjust so that they do what you want, press Play and that's it, you just programmed Thymio. Blockly uses a mix of blocks of images and text together. Aseba Studio uses text only and follows the logic of other text based programming. All three require your Thymio to be connected via USB to your computer. The Thymio home website has free lessons, projects, and challenges for all three ways to program Thymio. Teachers in grades 4-12 will find Thymio a good fit to their classroom to support and strengthen student work in coding, creativity, collaboration, and critical thinking. The kit includes; Thymio, a remote controller for Thymio, and a program book with curriculum and tutorials. Restricted to grades 4-12. MICRO CARD IN LOCATED IN THE BACK OF THE ROBOT.
Thymio Robot IJS  
B 94843B 94843 Total Participation Techniques: Making Every Student an Active Learner
Grade Lvl: T Author: Himmele, Persida / Himmele, William
Length: 133 Copyright: 2011

Subtitle: Making Every Student an Active Learner by Persida Himmele and William Himmele. Provides ways to actively and cognitively engage students in the learning process. Recommends an alternative to stand-and-deliver teaching. Presents an overview of TPT, specific steps for using the technique, and ideas for going beyond surface-level comprehension to ensure high-order thinking. Addresses how TPTs can function as formative assessments. Emphasizes the need to establish a classroom culture conducive to student interaction and to create classroom communities that honor student differences and promote peer acceptance.
Total Participation Techniques: Making Every Student an Active Learner T  
B 96312B 96312 Unraveling Reading Comprehension: Behavioral, Neurobiological, and Genetic Components
Grade Lvl: T Author:
Length: 267 Copyright: 2013

More than 40 top researchers from multiple disciplines present the latest findings on comprehension, addressing theory and science, effective instruction and intervention, and priorities for future research that will move the field forward. Cognitive learning. Reading disability. Chapters: Introduction; What Goes Wrong When Reading Comprehension Fails?; How Can Assessment and Statistical Computational Modeling Help Us Understand Reading Comprehension?; The Neurobiology & Genetics of Reading and Reading Comprehension; Intervention: Addressing the Needs of Learners. Edited by Brett Miller, Laurie E. Cutting, & Peggy McCardle. From the Extraordinary Brain Series.
Unraveling Reading Comprehension: Behavioral, Neurobiological, and Genetic T  
B 95885B 95885 Visible Learning and the Science of How We Learn
Grade Lvl: T Author: Hattie, John / Yates, Gregory C. R.
Length: 349 Copyright: 2014

John Hattie and cognitive psychologist Greg Yates build on the original data and legacy of the Visible Learning project, showing how its underlying ideas and the cutting edge of cognitive science can form a powerful and complimentary framework for shaping learning in the classroom and beyond. The book is structured in three parts learning within classrooms, learning foundations, which explains the cognitive building blocks of knowledge acquisition and know thyself which explores, confidence and self-knowledge.
Visible Learning and the Science of How We Learn T  
B 97447B 97447 Visible Learning for Social Studies, Grades K-12: Designing Student Learning for Conceptual Understanding
Grade Lvl: T Author: Hattie, John / Stern, Julie
Length: 166 Copyright: 2020

Help students move from surface-level learning to the transfer of understanding. How do social studies teachers maximize instruction to ensure students are prepared for an informed civic life? This book shows how the field is more than simply memorizing dates and facts. It encapsulates the skillful ability to conduct investigations, analyze sources, place events in historical context, and synthesize divergent points of view. Best practices for applying visible learning are presented through: A scaffolded approach including surface-level learning, deep learning, and transfer of learning. •Examples of strategies, lessons, and activities best suited for each level of learning and • Planning tools, rubrics, and templates to guide instruction.
Visible Learning for Social Studies, Grades K-12: Designing Student Learnin T  
B 97519B 97519 Visual-Spatial Thinking for Advanced Learners, Grades 3–5
Grade Lvl: T Author: Hollett, Emily / Cassalia, Anna
Length: 216 Copyright: 2023

Integrated Lessons in Higher Order Thinking Skills. Visual-Spatial Thinking for Advanced Learners, Grades 3–5 will teach students how to perceive and represent visual information and to mentally manipulate objects within space. This curriculum provides cohesive, focused, scaffolded lessons to teach each targeted area of competency followed by authentic application activities for students to then apply their newly developed skill set.
Visual-Spatial Thinking for Advanced Learners, Grades 3–5 T  
KM 9782KM 9782 Visualizing and Verbalizing Kit
Grade Lvl: T Author:
Length: 0 Copyright: 2007

Visualizing and Verbalizing for Language Comprehension and Thinking is a program that develops concept imagery; the ability to create mental representations and integrate them with language. The development of concept imagery improves reading and listening comprehension, memory, oral vocabulary, critical thinking, and writing. Kit provides the teaching materials needed to implement V/V® instruction in one-to-one, small-group, or classroom settings. Audiology & Speech Pathology. Cognitive Psychology & Cognition. For all ages.
Visualizing and Verbalizing Kit T  
B 96528B 96528 Visualizing and Verbalizing: For Language Comprehension and Thinking 2nd Edition
Grade Lvl: T Author: Bell, Nanci
Length: 440 Copyright: 2007

Teacher's Manual provides the theory and specific steps to develop concept imagery—the ability to image a gestalt (whole) from language. It describes the important questioning techniques that stimulate imagery so the teacher can learn to help students visualize language and verbalize what they have imaged. This imagery-language connection is essential for oral and written language comprehension, as well as critical thinking, following directions, and expressive language. The V/V manual follows Sofie, a student, through the sequential steps of the program as she goes through the process of developing her ability to dual code imagery and language. The manual includes: the theory of cognition and science of V/V; sample lessons; step summaries; individual, group, and classroom instruction.
Visualizing and Verbalizing: For Language Comprehension and Thinking 2nd Ed T  
KM 12220KM 12220 What Is a Thought? ( A Thought is a Lot)
Grade Lvl: KPI Author: Pransky, Jack / Kahofer, Amy
Length: 44 Copyright: 2012

Picture book introduces young readers to the concept of thought. It is a story to help children see how their own thinking creates their lives, moment to moment, day to day. Lesson plans and activities on the included CD transform a story into a teaching tool that can be used with regular and special education students alike to explore social thinking concepts such as perspective taking, abstract language, empathy and human relatedness. For grades K-5.
What Is a Thought? ( A Thought is a Lot) KPI  
KM 13693KM 13693 What's Inside? Sensory Box
Grade Lvl: K Author:
Length: 0 Copyright: 2023

Guess what's inside box is packed with 10 different sensory objects for kids to feel and explore. Early learners use their touch sense to guess the soft objects inside, like a pretty butterfly with crinkly wings, a cute lion with a corduroy coat, a shiny frog to squeak and more. IL Pres-K.
What's Inside? Sensory Box K  
B 125819B 125819 Which One Doesn't Belong? Playing With Shapes
Grade Lvl: KP Author: Danielson, Christopher
Length: 40 Copyright: 2019

Presents sets of shapes and encourages the reader to use critical thinking skills to decipher which shape does not belong in each set. STEM. Shapes. Mathematics. IL Pres-2.
Which One Doesn't Belong? Playing With Shapes KP  
KM 7128KM 7128 Wild Side: Angry Animals
Grade Lvl: IJS Author: BILLINGS, HENRY
Length: 0 Copyright: 2001

Contains teaching notes and three copies of the book Angry Animals from the Jamestown Critical Reading series, The Wild Side. Book has 15 high-interest nonfiction articles divided into three units, each includes five lessons. Stories in Unit 1 are reading level 4, Unit 2 (RL 5), Unit 3 (RL 6). Each selection is followed by reading comprehension and critical thinking exercises. Book contains charts and graphs for tracking individual progress.
Wild Side: Angry Animals IJS  
KM 7129KM 7129 Wild Side: Beyond Belief
Grade Lvl: IJS Author: BILLINGS, HENRY
Length: 0 Copyright: 2001

Contains teaching notes and three copies of the book Beyond Belief from the Jamestown Critical Reading series, The Wild Side. Book has 15 high-interest nonfiction articles divided into three units, each includes five lessons. Stories in Unit 1 are reading level 4, Unit 2 (RL 5), Unit 3 (RL 6). Each selection is followed by reading comprehension and critical thinking exercises. Book contains charts and graphs for tracking individual progress.
Wild Side: Beyond Belief IJS  
KM 7133KM 7133 Wild Side: Extreme Sports
Grade Lvl: IJS Author: BILLINGS, HENRY
Length: 0 Copyright: 2001

Contains teaching notes and three copies of the book Extreme Sports from the Jamestown Critical Reading series, The Wild Side. Book has 15 high-interest nonfiction articles divided into three units, each of which includes five lessons. Stories in Unit 1 are reading level 4, Unit 2 (RL 5), Unit 3 (RL 6). Each selection is followed by reading comprehension and critical thinking exercises. Book contains charts and graphs for tracking individual progress.
Wild Side: Extreme Sports IJS  
B 124176B 124176 Winners Don't Whine and Whiners Don't Win!
Grade Lvl: KPI Author: Cook, Julia
Length: 32 Copyright: 2016

Wendell is having one of those days where nothing seems to go his way, his mom helps him understand that everything in life doesn't have to be a contest and that losing does not make you a loser. In fact, it can make one stronger! She also points out that although it feels great to celebrate a win, winning isn't everything, and whining about things just make it worse. Realistic fiction. IL Pres-4.
Winners Don't Whine and Whiners Don't Win! KPI  
KM 13558KM 13558 Wooden Tower Stacking Game
Grade Lvl: KP Author:
Length: 0 Copyright: 2020

Develop early learners' hand & eye coordination and strengthen their fine motor skills and visual-spatial skills with this tower stacking game. Inspire creativity, promote color recognition while enlightening imagination that can be used as a learning center or as an individual user. IL Pres-3.
Wooden Tower Stacking Game KP  
B 127401B 127401 Work Smarter
Grade Lvl: PI Author: Harman, Alice
Length: 32 Copyright: 2021

How can you supercharge your powers of concentration? What exactly is an Easyometer? Could making up silly games help you discover how to work smarter in fun ways that will help you take on big challenges and daily tasks with a healthier, happier mindset. Personal growth. Life skills. Nonfiction series: Grow Your Mind. IL 2-6. Lexile 1000.
Work Smarter PI